diff options
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 132 |
1 files changed, 62 insertions, 70 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 29cc14636dd..98a60ca20e6 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -138,7 +138,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); GLuint i; - GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint clientUnit = ctx->Array.ActiveTexture; + const GLuint texUnit = ctx->Texture.CurrentUnit; const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1003,16 +1004,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) *params = INT_TO_BOOL(0); break; case GL_TEXTURE_COORD_ARRAY: - *params = ctx->Array.TexCoord[texUnit].Enabled; + *params = ctx->Array.TexCoord[clientUnit].Enabled; break; case GL_TEXTURE_COORD_ARRAY_SIZE: - *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Size); + *params = INT_TO_BOOL(ctx->Array.TexCoord[clientUnit].Size); break; case GL_TEXTURE_COORD_ARRAY_TYPE: - *params = ENUM_TO_BOOL(ctx->Array.TexCoord[texUnit].Type); + *params = ENUM_TO_BOOL(ctx->Array.TexCoord[clientUnit].Type); break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - *params = INT_TO_BOOL(ctx->Array.TexCoord[texUnit].Stride); + *params = INT_TO_BOOL(ctx->Array.TexCoord[clientUnit].Stride); break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: *params = INT_TO_BOOL(0); @@ -1561,40 +1562,37 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.VertexArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.Vertex.BufferBinding); break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.NormalArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.Normal.BufferBinding); break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.ColorArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.Color.BufferBinding); break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.IndexArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.Index.BufferBinding); break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.TextureArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.TexCoord[clientUnit].BufferBinding); break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.EdgeFlagArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.EdgeFlag.BufferBinding); break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.SecondaryColorArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.SecondaryColor.BufferBinding); break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.FogCoordArrayBufferBinding); - break; - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); - *params = INT_TO_BOOL(ctx->Array.WeightArrayBufferBinding); + *params = INT_TO_BOOL(ctx->Array.FogCoord.BufferBinding); break; + /*case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - not supported */ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_B(ARB_vertex_buffer_object, pname); *params = INT_TO_BOOL(ctx->Array.ElementArrayBufferBinding); @@ -1683,7 +1681,8 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); GLuint i; - GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint clientUnit = ctx->Array.ActiveTexture; + const GLuint texUnit = ctx->Texture.CurrentUnit; const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -2544,16 +2543,16 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) *params = 0.0; break; case GL_TEXTURE_COORD_ARRAY: - *params = (GLdouble) ctx->Array.TexCoord[texUnit].Enabled; + *params = (GLdouble) ctx->Array.TexCoord[clientUnit].Enabled; break; case GL_TEXTURE_COORD_ARRAY_SIZE: - *params = (GLdouble) ctx->Array.TexCoord[texUnit].Size; + *params = (GLdouble) ctx->Array.TexCoord[clientUnit].Size; break; case GL_TEXTURE_COORD_ARRAY_TYPE: - *params = ENUM_TO_DOUBLE(ctx->Array.TexCoord[texUnit].Type); + *params = ENUM_TO_DOUBLE(ctx->Array.TexCoord[clientUnit].Type); break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - *params = (GLdouble) ctx->Array.TexCoord[texUnit].Stride; + *params = (GLdouble) ctx->Array.TexCoord[clientUnit].Stride; break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: *params = 0.0; @@ -3100,40 +3099,37 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.VertexArrayBufferBinding; + *params = (GLdouble) ctx->Array.Vertex.BufferBinding; break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.NormalArrayBufferBinding; + *params = (GLdouble) ctx->Array.Normal.BufferBinding; break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.ColorArrayBufferBinding; + *params = (GLdouble) ctx->Array.Color.BufferBinding; break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.IndexArrayBufferBinding; + *params = (GLdouble) ctx->Array.Index.BufferBinding; break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.TextureArrayBufferBinding; + *params = (GLdouble) ctx->Array.TexCoord[clientUnit].BufferBinding; break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.EdgeFlagArrayBufferBinding; + *params = (GLdouble) ctx->Array.EdgeFlag.BufferBinding; break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.SecondaryColorArrayBufferBinding; + *params = (GLdouble) ctx->Array.SecondaryColor.BufferBinding; break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.FogCoordArrayBufferBinding; - break; - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); - *params = (GLdouble) ctx->Array.WeightArrayBufferBinding; + *params = (GLdouble) ctx->Array.FogCoord.BufferBinding; break; + /*case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - not supported */ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_D(ARB_vertex_buffer_object, pname); *params = (GLdouble) ctx->Array.ElementArrayBufferBinding; @@ -3222,7 +3218,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); GLuint i; - GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint clientUnit = ctx->Array.ActiveTexture; + const GLuint texUnit = ctx->Texture.CurrentUnit; const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -4085,16 +4082,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) *params = 0.0; break; case GL_TEXTURE_COORD_ARRAY: - *params = (GLfloat) ctx->Array.TexCoord[texUnit].Enabled; + *params = (GLfloat) ctx->Array.TexCoord[clientUnit].Enabled; break; case GL_TEXTURE_COORD_ARRAY_SIZE: - *params = (GLfloat) ctx->Array.TexCoord[texUnit].Size; + *params = (GLfloat) ctx->Array.TexCoord[clientUnit].Size; break; case GL_TEXTURE_COORD_ARRAY_TYPE: - *params = ENUM_TO_FLOAT(ctx->Array.TexCoord[texUnit].Type); + *params = ENUM_TO_FLOAT(ctx->Array.TexCoord[clientUnit].Type); break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - *params = (GLfloat) ctx->Array.TexCoord[texUnit].Stride; + *params = (GLfloat) ctx->Array.TexCoord[clientUnit].Stride; break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: *params = 0.0; @@ -4615,40 +4612,37 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.VertexArrayBufferBinding; + *params = (GLfloat) ctx->Array.Vertex.BufferBinding; break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.NormalArrayBufferBinding; + *params = (GLfloat) ctx->Array.Normal.BufferBinding; break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.ColorArrayBufferBinding; + *params = (GLfloat) ctx->Array.Color.BufferBinding; break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.IndexArrayBufferBinding; + *params = (GLfloat) ctx->Array.Index.BufferBinding; break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.TextureArrayBufferBinding; + *params = (GLfloat) ctx->Array.TexCoord[clientUnit].BufferBinding; break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.EdgeFlagArrayBufferBinding; + *params = (GLfloat) ctx->Array.EdgeFlag.BufferBinding; break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.SecondaryColorArrayBufferBinding; + *params = (GLfloat) ctx->Array.SecondaryColor.BufferBinding; break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.FogCoordArrayBufferBinding; - break; - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); - *params = (GLfloat) ctx->Array.WeightArrayBufferBinding; + *params = (GLfloat) ctx->Array.FogCoord.BufferBinding; break; + /*case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - not supported */ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_F(ARB_vertex_buffer_object, pname); *params = (GLfloat) ctx->Array.ElementArrayBufferBinding; @@ -4737,7 +4731,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); GLuint i; - GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint clientUnit = ctx->Array.ActiveTexture; + const GLuint texUnit = ctx->Texture.CurrentUnit; const struct gl_texture_unit *textureUnit = &ctx->Texture.Unit[texUnit]; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -5599,16 +5594,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) *params = 0; break; case GL_TEXTURE_COORD_ARRAY: - *params = (GLint) ctx->Array.TexCoord[texUnit].Enabled; + *params = (GLint) ctx->Array.TexCoord[clientUnit].Enabled; break; case GL_TEXTURE_COORD_ARRAY_SIZE: - *params = ctx->Array.TexCoord[texUnit].Size; + *params = ctx->Array.TexCoord[clientUnit].Size; break; case GL_TEXTURE_COORD_ARRAY_TYPE: - *params = ctx->Array.TexCoord[texUnit].Type; + *params = ctx->Array.TexCoord[clientUnit].Type; break; case GL_TEXTURE_COORD_ARRAY_STRIDE: - *params = ctx->Array.TexCoord[texUnit].Stride; + *params = ctx->Array.TexCoord[clientUnit].Stride; break; case GL_TEXTURE_COORD_ARRAY_COUNT_EXT: *params = 0; @@ -6168,40 +6163,37 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.VertexArrayBufferBinding; + *params = (GLint) ctx->Array.Vertex.BufferBinding; break; case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.NormalArrayBufferBinding; + *params = (GLint) ctx->Array.Normal.BufferBinding; break; case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.ColorArrayBufferBinding; + *params = (GLint) ctx->Array.Color.BufferBinding; break; case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.IndexArrayBufferBinding; + *params = (GLint) ctx->Array.Index.BufferBinding; break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.TextureArrayBufferBinding; + *params = (GLint) ctx->Array.TexCoord[clientUnit].BufferBinding; break; case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.EdgeFlagArrayBufferBinding; + *params = (GLint) ctx->Array.EdgeFlag.BufferBinding; break; case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.SecondaryColorArrayBufferBinding; + *params = (GLint) ctx->Array.SecondaryColor.BufferBinding; break; case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.FogCoordArrayBufferBinding; - break; - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); - *params = (GLint) ctx->Array.WeightArrayBufferBinding; + *params = (GLint) ctx->Array.FogCoord.BufferBinding; break; + /*case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - not supported */ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: CHECK_EXTENSION_I(ARB_vertex_buffer_object, pname); *params = (GLint) ctx->Array.ElementArrayBufferBinding; @@ -6288,7 +6280,7 @@ void _mesa_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); - GLuint texUnit = ctx->Texture.CurrentUnit; + const GLuint clientUnit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END(ctx); if (!params) @@ -6321,7 +6313,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) *params = ctx->Array.Index.Ptr; break; case GL_TEXTURE_COORD_ARRAY_POINTER: - *params = ctx->Array.TexCoord[texUnit].Ptr; + *params = ctx->Array.TexCoord[clientUnit].Ptr; break; case GL_EDGE_FLAG_ARRAY_POINTER: *params = ctx->Array.EdgeFlag.Ptr; |