diff options
Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r-- | src/mesa/main/get.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 36084952e15..e86310f189d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1292,7 +1292,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled; break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetBooleanv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetBooleanv"); params[0] = ctx->Fog.ColorSumEnabled; break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -1389,7 +1389,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Transform.RasterPositionUnclipped; break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetBooleanv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv"); params[0] = ctx->Point.PointSprite; break; case GL_POINT_SPRITE_R_MODE_NV: @@ -1397,7 +1397,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetBooleanv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetBooleanv"); params[0] = ENUM_TO_BOOLEAN(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -1686,12 +1686,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_vertex_program, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.VertexProgram.MaxAttribs); break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); - params[0] = ctx->FragmentProgram.Enabled; - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetBooleanv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = FLOAT_TO_BOOLEAN(matrix[0]); @@ -1712,6 +1708,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[15] = FLOAT_TO_BOOLEAN(matrix[15]); } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetBooleanv"); + params[0] = ctx->FragmentProgram.Enabled; + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetBooleanv"); params[0] = ctx->Depth.BoundsTest; @@ -3110,7 +3110,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled); break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetFloatv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Fog.ColorSumEnabled); break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -3207,7 +3207,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RasterPositionUnclipped); break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetFloatv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Point.PointSprite); break; case GL_POINT_SPRITE_R_MODE_NV: @@ -3215,7 +3215,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetFloatv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetFloatv"); params[0] = ENUM_TO_FLOAT(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -3504,12 +3504,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_vertex_program, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.VertexProgram.MaxAttribs); break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetFloatv"); - params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled); - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetFloatv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetFloatv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = matrix[0]; @@ -3530,6 +3526,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[15] = matrix[15]; } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled); + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetFloatv"); params[0] = BOOLEAN_TO_FLOAT(ctx->Depth.BoundsTest); @@ -4928,7 +4928,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled); break; case GL_COLOR_SUM_EXT: - CHECK_EXT1(EXT_secondary_color, "GetIntegerv"); + CHECK_EXT2(EXT_secondary_color, ARB_vertex_program, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Fog.ColorSumEnabled); break; case GL_CURRENT_SECONDARY_COLOR_EXT: @@ -5025,7 +5025,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Transform.RasterPositionUnclipped); break; case GL_POINT_SPRITE_NV: - CHECK_EXT1(NV_point_sprite, "GetIntegerv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Point.PointSprite); break; case GL_POINT_SPRITE_R_MODE_NV: @@ -5033,7 +5033,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Point.SpriteRMode); break; case GL_POINT_SPRITE_COORD_ORIGIN: - CHECK_EXT1(NV_point_sprite, "GetIntegerv"); + CHECK_EXT2(NV_point_sprite, ARB_point_sprite, "GetIntegerv"); params[0] = ENUM_TO_INT(ctx->Point.SpriteOrigin); break; case GL_GENERATE_MIPMAP_HINT_SGIS: @@ -5322,12 +5322,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_vertex_program, "GetIntegerv"); params[0] = ctx->Const.VertexProgram.MaxAttribs; break; - case GL_FRAGMENT_PROGRAM_ARB: - CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); - params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled); - break; case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); + CHECK_EXT2(ARB_vertex_program, ARB_fragment_program, "GetIntegerv"); { const GLfloat *matrix = ctx->CurrentStack->Top->m; params[0] = IROUND(matrix[0]); @@ -5348,6 +5344,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[15] = IROUND(matrix[15]); } break; + case GL_FRAGMENT_PROGRAM_ARB: + CHECK_EXT1(ARB_fragment_program, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled); + break; case GL_DEPTH_BOUNDS_TEST_EXT: CHECK_EXT1(EXT_depth_bounds_test, "GetIntegerv"); params[0] = BOOLEAN_TO_INT(ctx->Depth.BoundsTest); |