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Diffstat (limited to 'src/mesa/main/get.c')
-rw-r--r--src/mesa/main/get.c18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 4674c44a3f2..f72aa6a2882 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1092,7 +1092,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
ASSERT(n <= 100);
for (i = 0; i < n; i++)
- params[i] = ENUM_TO_INT(formats[i]);
+ params[i] = ENUM_TO_BOOLEAN(formats[i]);
}
break;
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -1873,6 +1873,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(EXT_framebuffer_object, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.MaxRenderbufferSize);
break;
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_blit, "GetBooleanv");
+ params[0] = INT_TO_BOOLEAN(ctx->ReadBuffer->Name);
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.FragmentProgram.MaxUniformComponents);
@@ -2936,7 +2940,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
GLuint i, n = _mesa_get_compressed_formats(ctx, formats, GL_FALSE);
ASSERT(n <= 100);
for (i = 0; i < n; i++)
- params[i] = ENUM_TO_INT(formats[i]);
+ params[i] = ENUM_TO_FLOAT(formats[i]);
}
break;
case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
@@ -3717,6 +3721,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(EXT_framebuffer_object, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxRenderbufferSize);
break;
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_blit, "GetFloatv");
+ params[0] = (GLfloat)(ctx->ReadBuffer->Name);
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.FragmentProgram.MaxUniformComponents);
@@ -3977,7 +3985,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.depthBits;
break;
case GL_DEPTH_CLEAR_VALUE:
- params[0] = IROUND(ctx->Depth.Clear);
+ params[0] = FLOAT_TO_INT(ctx->Depth.Clear);
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_INT(ctx->Depth.Func);
@@ -5561,6 +5569,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(EXT_framebuffer_object, "GetIntegerv");
params[0] = ctx->Const.MaxRenderbufferSize;
break;
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ CHECK_EXT1(EXT_framebuffer_blit, "GetIntegerv");
+ params[0] = ctx->ReadBuffer->Name;
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetIntegerv");
params[0] = ctx->Const.FragmentProgram.MaxUniformComponents;