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Diffstat (limited to 'src/mesa/main/framebuffer.h')
-rw-r--r--src/mesa/main/framebuffer.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 0cf28424cf9..13722ea457a 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -32,7 +32,7 @@ extern struct gl_framebuffer *
_mesa_create_framebuffer(const struct gl_config *visual);
extern struct gl_framebuffer *
-_mesa_new_framebuffer(GLcontext *ctx, GLuint name);
+_mesa_new_framebuffer(struct gl_context *ctx, GLuint name);
extern void
_mesa_initialize_window_framebuffer(struct gl_framebuffer *fb,
@@ -52,45 +52,45 @@ _mesa_reference_framebuffer(struct gl_framebuffer **ptr,
struct gl_framebuffer *fb);
extern void
-_mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb,
+_mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height);
extern void
-_mesa_resizebuffers( GLcontext *ctx );
+_mesa_resizebuffers( struct gl_context *ctx );
extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
extern void
-_mesa_update_draw_buffer_bounds(GLcontext *ctx);
+_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
extern void
_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
extern void
-_mesa_update_depth_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint attIndex);
extern void
-_mesa_update_stencil_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+_mesa_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint attIndex);
extern void
-_mesa_update_framebuffer(GLcontext *ctx);
+_mesa_update_framebuffer(struct gl_context *ctx);
extern GLboolean
-_mesa_source_buffer_exists(GLcontext *ctx, GLenum format);
+_mesa_source_buffer_exists(struct gl_context *ctx, GLenum format);
extern GLboolean
-_mesa_dest_buffer_exists(GLcontext *ctx, GLenum format);
+_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format);
extern GLenum
-_mesa_get_color_read_type(GLcontext *ctx);
+_mesa_get_color_read_type(struct gl_context *ctx);
extern GLenum
-_mesa_get_color_read_format(GLcontext *ctx);
+_mesa_get_color_read_format(struct gl_context *ctx);
extern void
_mesa_print_framebuffer(const struct gl_framebuffer *fb);