diff options
Diffstat (limited to 'src/mesa/main/formats.c')
-rw-r--r-- | src/mesa/main/formats.c | 256 |
1 files changed, 128 insertions, 128 deletions
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 1ca2aa3b080..fc6a3f6fd1c 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -666,8 +666,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 6 }, { - MESA_FORMAT_ALPHA_FLOAT32, - "MESA_FORMAT_ALPHA_FLOAT32", + MESA_FORMAT_A_FLOAT32, + "MESA_FORMAT_A_FLOAT32", GL_ALPHA, GL_FLOAT, 0, 0, 0, 32, @@ -675,8 +675,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_ALPHA_FLOAT16, - "MESA_FORMAT_ALPHA_FLOAT16", + MESA_FORMAT_A_FLOAT16, + "MESA_FORMAT_A_FLOAT16", GL_ALPHA, GL_FLOAT, 0, 0, 0, 16, @@ -684,8 +684,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_FLOAT32, - "MESA_FORMAT_LUMINANCE_FLOAT32", + MESA_FORMAT_L_FLOAT32, + "MESA_FORMAT_L_FLOAT32", GL_LUMINANCE, GL_FLOAT, 0, 0, 0, 0, @@ -693,8 +693,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_FLOAT16, - "MESA_FORMAT_LUMINANCE_FLOAT16", + MESA_FORMAT_L_FLOAT16, + "MESA_FORMAT_L_FLOAT16", GL_LUMINANCE, GL_FLOAT, 0, 0, 0, 0, @@ -702,8 +702,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, - "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32", + MESA_FORMAT_LA_FLOAT32, + "MESA_FORMAT_LA_FLOAT32", GL_LUMINANCE_ALPHA, GL_FLOAT, 0, 0, 0, 32, @@ -711,8 +711,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 8 }, { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, - "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16", + MESA_FORMAT_LA_FLOAT16, + "MESA_FORMAT_LA_FLOAT16", GL_LUMINANCE_ALPHA, GL_FLOAT, 0, 0, 0, 16, @@ -720,8 +720,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_INTENSITY_FLOAT32, - "MESA_FORMAT_INTENSITY_FLOAT32", + MESA_FORMAT_I_FLOAT32, + "MESA_FORMAT_I_FLOAT32", GL_INTENSITY, GL_FLOAT, 0, 0, 0, 0, @@ -729,8 +729,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_INTENSITY_FLOAT16, - "MESA_FORMAT_INTENSITY_FLOAT16", + MESA_FORMAT_I_FLOAT16, + "MESA_FORMAT_I_FLOAT16", GL_INTENSITY, GL_FLOAT, 0, 0, 0, 0, @@ -777,8 +777,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = /* unnormalized signed int formats */ /* unnormalized unsigned int formats */ { - MESA_FORMAT_ALPHA_UINT8, - "MESA_FORMAT_ALPHA_UINT8", + MESA_FORMAT_A_UINT8, + "MESA_FORMAT_A_UINT8", GL_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 8, @@ -786,8 +786,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_ALPHA_UINT16, - "MESA_FORMAT_ALPHA_UINT16", + MESA_FORMAT_A_UINT16, + "MESA_FORMAT_A_UINT16", GL_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 16, @@ -795,8 +795,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_ALPHA_UINT32, - "MESA_FORMAT_ALPHA_UINT32", + MESA_FORMAT_A_UINT32, + "MESA_FORMAT_A_UINT32", GL_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 32, @@ -804,8 +804,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_ALPHA_INT8, - "MESA_FORMAT_ALPHA_INT8", + MESA_FORMAT_A_SINT8, + "MESA_FORMAT_A_SINT8", GL_ALPHA, GL_INT, 0, 0, 0, 8, @@ -813,8 +813,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_ALPHA_INT16, - "MESA_FORMAT_ALPHA_INT16", + MESA_FORMAT_A_SINT16, + "MESA_FORMAT_A_SINT16", GL_ALPHA, GL_INT, 0, 0, 0, 16, @@ -822,8 +822,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_ALPHA_INT32, - "MESA_FORMAT_ALPHA_INT32", + MESA_FORMAT_A_SINT32, + "MESA_FORMAT_A_SINT32", GL_ALPHA, GL_INT, 0, 0, 0, 32, @@ -831,8 +831,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_INTENSITY_UINT8, - "MESA_FORMAT_INTENSITY_UINT8", + MESA_FORMAT_I_UINT8, + "MESA_FORMAT_I_UINT8", GL_INTENSITY, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -840,8 +840,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_INTENSITY_UINT16, - "MESA_FORMAT_INTENSITY_UINT16", + MESA_FORMAT_I_UINT16, + "MESA_FORMAT_I_UINT16", GL_INTENSITY, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -849,8 +849,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_INTENSITY_UINT32, - "MESA_FORMAT_INTENSITY_UINT32", + MESA_FORMAT_I_UINT32, + "MESA_FORMAT_I_UINT32", GL_INTENSITY, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -858,8 +858,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_INTENSITY_INT8, - "MESA_FORMAT_INTENSITY_INT8", + MESA_FORMAT_I_SINT8, + "MESA_FORMAT_I_SINT8", GL_INTENSITY, GL_INT, 0, 0, 0, 0, @@ -867,8 +867,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_INTENSITY_INT16, - "MESA_FORMAT_INTENSITY_INT16", + MESA_FORMAT_I_SINT16, + "MESA_FORMAT_I_SINT16", GL_INTENSITY, GL_INT, 0, 0, 0, 0, @@ -876,8 +876,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_INTENSITY_INT32, - "MESA_FORMAT_INTENSITY_INT32", + MESA_FORMAT_I_SINT32, + "MESA_FORMAT_I_SINT32", GL_INTENSITY, GL_INT, 0, 0, 0, 0, @@ -885,8 +885,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_UINT8, - "MESA_FORMAT_LUMINANCE_UINT8", + MESA_FORMAT_L_UINT8, + "MESA_FORMAT_L_UINT8", GL_LUMINANCE, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -894,8 +894,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_LUMINANCE_UINT16, - "MESA_FORMAT_LUMINANCE_UINT16", + MESA_FORMAT_L_UINT16, + "MESA_FORMAT_L_UINT16", GL_LUMINANCE, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -903,8 +903,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_UINT32, - "MESA_FORMAT_LUMINANCE_UINT32", + MESA_FORMAT_L_UINT32, + "MESA_FORMAT_L_UINT32", GL_LUMINANCE, GL_UNSIGNED_INT, 0, 0, 0, 0, @@ -912,8 +912,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_INT8, - "MESA_FORMAT_LUMINANCE_INT8", + MESA_FORMAT_L_SINT8, + "MESA_FORMAT_L_SINT8", GL_LUMINANCE, GL_INT, 0, 0, 0, 0, @@ -921,8 +921,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 1 }, { - MESA_FORMAT_LUMINANCE_INT16, - "MESA_FORMAT_LUMINANCE_INT16", + MESA_FORMAT_L_SINT16, + "MESA_FORMAT_L_SINT16", GL_LUMINANCE, GL_INT, 0, 0, 0, 0, @@ -930,8 +930,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_INT32, - "MESA_FORMAT_LUMINANCE_INT32", + MESA_FORMAT_L_SINT32, + "MESA_FORMAT_L_SINT32", GL_LUMINANCE, GL_INT, 0, 0, 0, 0, @@ -939,8 +939,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_ALPHA_UINT8, - "MESA_FORMAT_LUMINANCE_ALPHA_UINT8", + MESA_FORMAT_LA_UINT8, + "MESA_FORMAT_LA_UINT8", GL_LUMINANCE_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 8, @@ -948,8 +948,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_ALPHA_UINT16, - "MESA_FORMAT_LUMINANCE_ALPHA_UINT16", + MESA_FORMAT_LA_UINT16, + "MESA_FORMAT_LA_UINT16", GL_LUMINANCE_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 16, @@ -957,8 +957,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_ALPHA_UINT32, - "MESA_FORMAT_LUMINANCE_ALPHA_UINT32", + MESA_FORMAT_LA_UINT32, + "MESA_FORMAT_LA_UINT32", GL_LUMINANCE_ALPHA, GL_UNSIGNED_INT, 0, 0, 0, 32, @@ -966,8 +966,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 8 }, { - MESA_FORMAT_LUMINANCE_ALPHA_INT8, - "MESA_FORMAT_LUMINANCE_ALPHA_INT8", + MESA_FORMAT_LA_SINT8, + "MESA_FORMAT_LA_SINT8", GL_LUMINANCE_ALPHA, GL_INT, 0, 0, 0, 8, @@ -975,8 +975,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 }, { - MESA_FORMAT_LUMINANCE_ALPHA_INT16, - "MESA_FORMAT_LUMINANCE_ALPHA_INT16", + MESA_FORMAT_LA_SINT16, + "MESA_FORMAT_LA_SINT16", GL_LUMINANCE_ALPHA, GL_INT, 0, 0, 0, 16, @@ -984,8 +984,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { - MESA_FORMAT_LUMINANCE_ALPHA_INT32, - "MESA_FORMAT_LUMINANCE_ALPHA_INT32", + MESA_FORMAT_LA_SINT32, + "MESA_FORMAT_LA_SINT32", GL_LUMINANCE_ALPHA, GL_INT, 0, 0, 0, 32, @@ -2625,91 +2625,91 @@ _mesa_format_to_type_and_comps(mesa_format format, *datatype = GL_HALF_FLOAT_ARB; *comps = 3; return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + case MESA_FORMAT_LA_FLOAT32: case MESA_FORMAT_RG_FLOAT32: *datatype = GL_FLOAT; *comps = 2; return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + case MESA_FORMAT_LA_FLOAT16: case MESA_FORMAT_RG_FLOAT16: *datatype = GL_HALF_FLOAT_ARB; *comps = 2; return; - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: + case MESA_FORMAT_A_FLOAT32: + case MESA_FORMAT_L_FLOAT32: + case MESA_FORMAT_I_FLOAT32: case MESA_FORMAT_R_FLOAT32: *datatype = GL_FLOAT; *comps = 1; return; - case MESA_FORMAT_ALPHA_FLOAT16: - case MESA_FORMAT_LUMINANCE_FLOAT16: - case MESA_FORMAT_INTENSITY_FLOAT16: + case MESA_FORMAT_A_FLOAT16: + case MESA_FORMAT_L_FLOAT16: + case MESA_FORMAT_I_FLOAT16: case MESA_FORMAT_R_FLOAT16: *datatype = GL_HALF_FLOAT_ARB; *comps = 1; return; - case MESA_FORMAT_ALPHA_UINT8: - case MESA_FORMAT_LUMINANCE_UINT8: - case MESA_FORMAT_INTENSITY_UINT8: + case MESA_FORMAT_A_UINT8: + case MESA_FORMAT_L_UINT8: + case MESA_FORMAT_I_UINT8: *datatype = GL_UNSIGNED_BYTE; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT8: + case MESA_FORMAT_LA_UINT8: *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; - case MESA_FORMAT_ALPHA_UINT16: - case MESA_FORMAT_LUMINANCE_UINT16: - case MESA_FORMAT_INTENSITY_UINT16: + case MESA_FORMAT_A_UINT16: + case MESA_FORMAT_L_UINT16: + case MESA_FORMAT_I_UINT16: *datatype = GL_UNSIGNED_SHORT; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT16: + case MESA_FORMAT_LA_UINT16: *datatype = GL_UNSIGNED_SHORT; *comps = 2; return; - case MESA_FORMAT_ALPHA_UINT32: - case MESA_FORMAT_LUMINANCE_UINT32: - case MESA_FORMAT_INTENSITY_UINT32: + case MESA_FORMAT_A_UINT32: + case MESA_FORMAT_L_UINT32: + case MESA_FORMAT_I_UINT32: *datatype = GL_UNSIGNED_INT; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT32: + case MESA_FORMAT_LA_UINT32: *datatype = GL_UNSIGNED_INT; *comps = 2; return; - case MESA_FORMAT_ALPHA_INT8: - case MESA_FORMAT_LUMINANCE_INT8: - case MESA_FORMAT_INTENSITY_INT8: + case MESA_FORMAT_A_SINT8: + case MESA_FORMAT_L_SINT8: + case MESA_FORMAT_I_SINT8: *datatype = GL_BYTE; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_INT8: + case MESA_FORMAT_LA_SINT8: *datatype = GL_BYTE; *comps = 2; return; - case MESA_FORMAT_ALPHA_INT16: - case MESA_FORMAT_LUMINANCE_INT16: - case MESA_FORMAT_INTENSITY_INT16: + case MESA_FORMAT_A_SINT16: + case MESA_FORMAT_L_SINT16: + case MESA_FORMAT_I_SINT16: *datatype = GL_SHORT; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_INT16: + case MESA_FORMAT_LA_SINT16: *datatype = GL_SHORT; *comps = 2; return; - case MESA_FORMAT_ALPHA_INT32: - case MESA_FORMAT_LUMINANCE_INT32: - case MESA_FORMAT_INTENSITY_INT32: + case MESA_FORMAT_A_SINT32: + case MESA_FORMAT_L_SINT32: + case MESA_FORMAT_I_SINT32: *datatype = GL_INT; *comps = 1; return; - case MESA_FORMAT_LUMINANCE_ALPHA_INT32: + case MESA_FORMAT_LA_SINT32: *datatype = GL_INT; *comps = 2; return; @@ -3164,24 +3164,24 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format, case MESA_FORMAT_RGB_FLOAT16: return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes; - case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_A_FLOAT32: return format == GL_ALPHA && type == GL_FLOAT && !swapBytes; - case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_A_FLOAT16: return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes; - case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_L_FLOAT32: return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes; - case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_L_FLOAT16: return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + case MESA_FORMAT_LA_FLOAT32: return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + case MESA_FORMAT_LA_FLOAT16: return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes; - case MESA_FORMAT_INTENSITY_FLOAT32: + case MESA_FORMAT_I_FLOAT32: return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes; - case MESA_FORMAT_INTENSITY_FLOAT16: + case MESA_FORMAT_I_FLOAT16: return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes; case MESA_FORMAT_R_FLOAT32: @@ -3194,62 +3194,62 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format, case MESA_FORMAT_RG_FLOAT16: return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes; - case MESA_FORMAT_ALPHA_UINT8: + case MESA_FORMAT_A_UINT8: return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE; - case MESA_FORMAT_ALPHA_UINT16: + case MESA_FORMAT_A_UINT16: return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT && !swapBytes; - case MESA_FORMAT_ALPHA_UINT32: + case MESA_FORMAT_A_UINT32: return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; - case MESA_FORMAT_ALPHA_INT8: + case MESA_FORMAT_A_SINT8: return format == GL_ALPHA_INTEGER && type == GL_BYTE; - case MESA_FORMAT_ALPHA_INT16: + case MESA_FORMAT_A_SINT16: return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes; - case MESA_FORMAT_ALPHA_INT32: + case MESA_FORMAT_A_SINT32: return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes; - case MESA_FORMAT_INTENSITY_UINT8: - case MESA_FORMAT_INTENSITY_UINT16: - case MESA_FORMAT_INTENSITY_UINT32: - case MESA_FORMAT_INTENSITY_INT8: - case MESA_FORMAT_INTENSITY_INT16: - case MESA_FORMAT_INTENSITY_INT32: + case MESA_FORMAT_I_UINT8: + case MESA_FORMAT_I_UINT16: + case MESA_FORMAT_I_UINT32: + case MESA_FORMAT_I_SINT8: + case MESA_FORMAT_I_SINT16: + case MESA_FORMAT_I_SINT32: /* GL_INTENSITY_INTEGER_EXT doesn't exist. */ return GL_FALSE; - case MESA_FORMAT_LUMINANCE_UINT8: + case MESA_FORMAT_L_UINT8: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE; - case MESA_FORMAT_LUMINANCE_UINT16: + case MESA_FORMAT_L_UINT16: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT && !swapBytes; - case MESA_FORMAT_LUMINANCE_UINT32: + case MESA_FORMAT_L_UINT32: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT && !swapBytes; - case MESA_FORMAT_LUMINANCE_INT8: + case MESA_FORMAT_L_SINT8: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE; - case MESA_FORMAT_LUMINANCE_INT16: + case MESA_FORMAT_L_SINT16: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT && !swapBytes; - case MESA_FORMAT_LUMINANCE_INT32: + case MESA_FORMAT_L_SINT32: return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT8: + case MESA_FORMAT_LA_UINT8: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_UNSIGNED_BYTE && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT16: + case MESA_FORMAT_LA_UINT16: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_UNSIGNED_SHORT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_UINT32: + case MESA_FORMAT_LA_UINT32: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_UNSIGNED_INT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_INT8: + case MESA_FORMAT_LA_SINT8: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_INT16: + case MESA_FORMAT_LA_SINT16: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT && !swapBytes; - case MESA_FORMAT_LUMINANCE_ALPHA_INT32: + case MESA_FORMAT_LA_SINT32: return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT && !swapBytes; |