diff options
Diffstat (limited to 'src/mesa/main/format_unpack.c')
-rw-r--r-- | src/mesa/main/format_unpack.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index 28a50f31ee4..96c71107def 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -2311,7 +2311,7 @@ unpack_SIGNED_RG1616(const void *src, GLfloat dst[][4], GLuint n) * Return the unpacker function for the given format. */ static unpack_rgba_func -get_unpack_rgba_function(gl_format format) +get_unpack_rgba_function(mesa_format format) { static unpack_rgba_func table[MESA_FORMAT_COUNT]; static GLboolean initialized = GL_FALSE; @@ -2540,7 +2540,7 @@ get_unpack_rgba_function(gl_format format) * Unpack rgba colors, returning as GLfloat values. */ void -_mesa_unpack_rgba_row(gl_format format, GLuint n, +_mesa_unpack_rgba_row(mesa_format format, GLuint n, const void *src, GLfloat dst[][4]) { unpack_rgba_func unpack = get_unpack_rgba_function(format); @@ -2913,7 +2913,7 @@ unpack_ubyte_RG88(const void *src, GLubyte dst[][4], GLuint n) * only be used for unpacking formats that use 8 bits or less per channel. */ void -_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n, +_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n, const void *src, GLubyte dst[][4]) { switch (format) { @@ -3640,7 +3640,7 @@ unpack_int_rgba_ABGR2101010(const GLuint *src, GLuint dst[][4], GLuint n) } void -_mesa_unpack_uint_rgba_row(gl_format format, GLuint n, +_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n, const void *src, GLuint dst[][4]) { switch (format) { @@ -3863,7 +3863,7 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n, * \param height height of rect region to convert */ void -_mesa_unpack_rgba_block(gl_format format, +_mesa_unpack_rgba_block(mesa_format format, const void *src, GLint srcRowStride, GLfloat dst[][4], GLint dstRowStride, GLuint x, GLuint y, GLuint width, GLuint height) @@ -3964,7 +3964,7 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst) * The returned values will always be in the range [0.0, 1.0]. */ void -_mesa_unpack_float_z_row(gl_format format, GLuint n, +_mesa_unpack_float_z_row(mesa_format format, GLuint n, const void *src, GLfloat *dst) { unpack_float_z_func unpack; @@ -4068,7 +4068,7 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n) * The returned values will always be in the range [0, 0xffffffff]. */ void -_mesa_unpack_uint_z_row(gl_format format, GLuint n, +_mesa_unpack_uint_z_row(mesa_format format, GLuint n, const void *src, GLuint *dst) { unpack_uint_z_func unpack; @@ -4142,7 +4142,7 @@ unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n) } void -_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n, +_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n, const void *src, GLubyte *dst) { switch (format) { @@ -4183,7 +4183,7 @@ unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n) } void -_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n, +_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, const void *src, GLuint *dst) { switch (format) { |