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-rw-r--r--src/mesa/main/ff_fragment_shader.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index c0030bc5687..e4e2a18c1da 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -32,6 +32,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/samplerobj.h"
+#include "main/shaderobj.h"
#include "main/texenvprogram.h"
#include "main/texobj.h"
#include "main/uniforms.h"
@@ -1208,7 +1209,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key)
p.top_instructions = p.shader->ir;
p.instructions = p.shader->ir;
p.state = key;
- p.shader_program = ctx->Driver.NewShaderProgram(0);
+ p.shader_program = _mesa_new_shader_program(0);
/* Tell the linker to ignore the fact that we're building a
* separate shader, in case we're in a GLES2 context that would