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-rw-r--r--src/mesa/main/ff_fragment_shader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 3d7947bae10..008da0d0e3d 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -334,7 +334,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx )
else if (!(vertexProgram || vertexShader)) {
/* Fixed function vertex logic */
/* _NEW_ARRAY */
- GLbitfield varying_inputs = ctx->varying_vp_inputs;
+ GLbitfield64 varying_inputs = ctx->varying_vp_inputs;
/* These get generated in the setup routine regardless of the
* vertex program: