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-rw-r--r--src/mesa/main/ff_fragment_shader.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 2ce81fef61e..3d7947bae10 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -489,6 +489,12 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
/* _NEW_BUFFERS */
key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+ /* _NEW_COLOR */
+ if (ctx->Color.AlphaEnabled && key->num_draw_buffers == 0) {
+ /* if alpha test is enabled we need to emit at least one color */
+ key->num_draw_buffers = 1;
+ }
+
key->inputs_available = (inputs_available & inputs_referenced);
/* compute size of state key, ignoring unused texture units */