diff options
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index 0d75702835e..ad004acb617 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -543,7 +543,7 @@ get_current_attrib(texenv_fragment_program *p, GLuint attrib) ir_rvalue *val; current = p->shader->symbols->get_variable("gl_CurrentAttribFragMESA"); - current->max_array_access = MAX2(current->max_array_access, attrib); + current->data.max_array_access = MAX2(current->data.max_array_access, attrib); val = new(p->mem_ctx) ir_dereference_variable(current); ir_rvalue *index = new(p->mem_ctx) ir_constant(attrib); return new(p->mem_ctx) ir_dereference_array(val, index); @@ -587,7 +587,7 @@ get_source(texenv_fragment_program *p, var = p->shader->symbols->get_variable("gl_TextureEnvColor"); assert(var); deref = new(p->mem_ctx) ir_dereference_variable(var); - var->max_array_access = MAX2(var->max_array_access, unit); + var->data.max_array_access = MAX2(var->data.max_array_access, unit); return new(p->mem_ctx) ir_dereference_array(deref, new(p->mem_ctx) ir_constant(unit)); @@ -927,7 +927,7 @@ static void load_texture( texenv_fragment_program *p, GLuint unit ) texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(unit); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); } if (!p->state->unit[unit].enabled) { @@ -1103,7 +1103,7 @@ load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit ) texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(bumpedUnitNr); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->max_array_access = MAX2(tc_array->max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); load_texenv_source( p, unit + SRC_TEXTURE0, unit ); |