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Diffstat (limited to 'src/mesa/main/feedback.h')
-rw-r--r-- | src/mesa/main/feedback.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h new file mode 100644 index 00000000000..99a4b7aeb15 --- /dev/null +++ b/src/mesa/main/feedback.h @@ -0,0 +1,74 @@ +/* $Id: feedback.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.1 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + + + +#ifndef FEEDBACK_H +#define FEEDBACK_H + + +#include "types.h" + + +#define FEEDBACK_TOKEN( CTX, T ) \ + if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \ + CTX->Feedback.Buffer[CTX->Feedback.Count] = (T); \ + } \ + CTX->Feedback.Count++; + + +extern void gl_feedback_vertex( GLcontext *ctx, + GLfloat x, GLfloat y, GLfloat z, GLfloat w, + const GLfloat color[4], GLfloat index, + const GLfloat texcoord[4] ); + + +extern void gl_update_hitflag( GLcontext *ctx, GLfloat z ); + + +extern void gl_PassThrough( GLcontext *ctx, GLfloat token ); + +extern void gl_FeedbackBuffer( GLcontext *ctx, GLsizei size, + GLenum type, GLfloat *buffer ); + +extern void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer ); + +extern void gl_InitNames( GLcontext *ctx ); + +extern void gl_LoadName( GLcontext *ctx, GLuint name ); + +extern void gl_PushName( GLcontext *ctx, GLuint name ); + +extern void gl_PopName( GLcontext *ctx ); + +extern GLint gl_RenderMode( GLcontext *ctx, GLenum mode ); + + + +#endif + |