diff options
Diffstat (limited to 'src/mesa/main/feedback.c')
-rw-r--r-- | src/mesa/main/feedback.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 1ddd12f3203..806f3e2cd29 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -1,4 +1,4 @@ -/* $Id: feedback.c,v 1.21 2001/01/23 23:39:36 brianp Exp $ */ +/* $Id: feedback.c,v 1.22 2001/03/03 20:33:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -55,15 +55,15 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (ctx->RenderMode==GL_FEEDBACK) { - gl_error( ctx, GL_INVALID_OPERATION, "glFeedbackBuffer" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glFeedbackBuffer" ); return; } if (size<0) { - gl_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(size<0)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(size<0)" ); return; } if (!buffer) { - gl_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(buffer==NULL)" ); + _mesa_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(buffer==NULL)" ); ctx->Feedback.BufferSize = 0; return; } @@ -90,7 +90,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) FB_TEXTURE); break; default: - gl_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); return; } @@ -120,7 +120,7 @@ _mesa_PassThrough( GLfloat token ) /* * Put a vertex into the feedback buffer. */ -void gl_feedback_vertex( GLcontext *ctx, +void _mesa_feedback_vertex( GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], GLuint index, @@ -167,7 +167,7 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (ctx->RenderMode==GL_SELECT) { - gl_error( ctx, GL_INVALID_OPERATION, "glSelectBuffer" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glSelectBuffer" ); return; /* KW: added return */ } @@ -189,7 +189,7 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) -void gl_update_hitflag( GLcontext *ctx, GLfloat z ) +void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ) { ctx->Select.HitFlag = GL_TRUE; if (z < ctx->Select.HitMinZ) { @@ -259,7 +259,7 @@ _mesa_LoadName( GLuint name ) return; } if (ctx->Select.NameStackDepth == 0) { - gl_error( ctx, GL_INVALID_OPERATION, "glLoadName" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glLoadName" ); return; } @@ -292,7 +292,7 @@ _mesa_PushName( GLuint name ) write_hit_record( ctx ); } if (ctx->Select.NameStackDepth >= MAX_NAME_STACK_DEPTH) { - gl_error( ctx, GL_STACK_OVERFLOW, "glPushName" ); + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushName" ); } else ctx->Select.NameStack[ctx->Select.NameStackDepth++] = name; @@ -315,7 +315,7 @@ _mesa_PopName( void ) write_hit_record( ctx ); } if (ctx->Select.NameStackDepth == 0) { - gl_error( ctx, GL_STACK_UNDERFLOW, "glPopName" ); + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopName" ); } else ctx->Select.NameStackDepth--; @@ -340,7 +340,7 @@ _mesa_RenderMode( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - fprintf(stderr, "glRenderMode %s\n", gl_lookup_enum_by_nr(mode)); + fprintf(stderr, "glRenderMode %s\n", _mesa_lookup_enum_by_nr(mode)); FLUSH_VERTICES(ctx, _NEW_RENDERMODE); ctx->_TriangleCaps &= ~(DD_FEEDBACK|DD_SELECT); @@ -378,7 +378,7 @@ _mesa_RenderMode( GLenum mode ) ctx->Feedback.Count = 0; break; default: - gl_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); return 0; } @@ -389,18 +389,18 @@ _mesa_RenderMode( GLenum mode ) ctx->_TriangleCaps |= DD_SELECT; if (ctx->Select.BufferSize==0) { /* haven't called glSelectBuffer yet */ - gl_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); } break; case GL_FEEDBACK: ctx->_TriangleCaps |= DD_FEEDBACK; if (ctx->Feedback.BufferSize==0) { /* haven't called glFeedbackBuffer yet */ - gl_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); + _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); } break; default: - gl_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); + _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); return 0; } |