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Diffstat (limited to 'src/mesa/main/feedback.c')
-rw-r--r--src/mesa/main/feedback.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index 1ddd12f3203..806f3e2cd29 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -1,4 +1,4 @@
-/* $Id: feedback.c,v 1.21 2001/01/23 23:39:36 brianp Exp $ */
+/* $Id: feedback.c,v 1.22 2001/03/03 20:33:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -55,15 +55,15 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->RenderMode==GL_FEEDBACK) {
- gl_error( ctx, GL_INVALID_OPERATION, "glFeedbackBuffer" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glFeedbackBuffer" );
return;
}
if (size<0) {
- gl_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(size<0)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(size<0)" );
return;
}
if (!buffer) {
- gl_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(buffer==NULL)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(buffer==NULL)" );
ctx->Feedback.BufferSize = 0;
return;
}
@@ -90,7 +90,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
FB_TEXTURE);
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" );
return;
}
@@ -120,7 +120,7 @@ _mesa_PassThrough( GLfloat token )
/*
* Put a vertex into the feedback buffer.
*/
-void gl_feedback_vertex( GLcontext *ctx,
+void _mesa_feedback_vertex( GLcontext *ctx,
const GLfloat win[4],
const GLfloat color[4],
GLuint index,
@@ -167,7 +167,7 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer )
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (ctx->RenderMode==GL_SELECT) {
- gl_error( ctx, GL_INVALID_OPERATION, "glSelectBuffer" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glSelectBuffer" );
return; /* KW: added return */
}
@@ -189,7 +189,7 @@ _mesa_SelectBuffer( GLsizei size, GLuint *buffer )
-void gl_update_hitflag( GLcontext *ctx, GLfloat z )
+void _mesa_update_hitflag( GLcontext *ctx, GLfloat z )
{
ctx->Select.HitFlag = GL_TRUE;
if (z < ctx->Select.HitMinZ) {
@@ -259,7 +259,7 @@ _mesa_LoadName( GLuint name )
return;
}
if (ctx->Select.NameStackDepth == 0) {
- gl_error( ctx, GL_INVALID_OPERATION, "glLoadName" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glLoadName" );
return;
}
@@ -292,7 +292,7 @@ _mesa_PushName( GLuint name )
write_hit_record( ctx );
}
if (ctx->Select.NameStackDepth >= MAX_NAME_STACK_DEPTH) {
- gl_error( ctx, GL_STACK_OVERFLOW, "glPushName" );
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushName" );
}
else
ctx->Select.NameStack[ctx->Select.NameStackDepth++] = name;
@@ -315,7 +315,7 @@ _mesa_PopName( void )
write_hit_record( ctx );
}
if (ctx->Select.NameStackDepth == 0) {
- gl_error( ctx, GL_STACK_UNDERFLOW, "glPopName" );
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopName" );
}
else
ctx->Select.NameStackDepth--;
@@ -340,7 +340,7 @@ _mesa_RenderMode( GLenum mode )
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
- fprintf(stderr, "glRenderMode %s\n", gl_lookup_enum_by_nr(mode));
+ fprintf(stderr, "glRenderMode %s\n", _mesa_lookup_enum_by_nr(mode));
FLUSH_VERTICES(ctx, _NEW_RENDERMODE);
ctx->_TriangleCaps &= ~(DD_FEEDBACK|DD_SELECT);
@@ -378,7 +378,7 @@ _mesa_RenderMode( GLenum mode )
ctx->Feedback.Count = 0;
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
}
@@ -389,18 +389,18 @@ _mesa_RenderMode( GLenum mode )
ctx->_TriangleCaps |= DD_SELECT;
if (ctx->Select.BufferSize==0) {
/* haven't called glSelectBuffer yet */
- gl_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
case GL_FEEDBACK:
ctx->_TriangleCaps |= DD_FEEDBACK;
if (ctx->Feedback.BufferSize==0) {
/* haven't called glFeedbackBuffer yet */
- gl_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
}