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-rw-r--r--src/mesa/main/feedback.c45
1 files changed, 26 insertions, 19 deletions
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index d377bd8a7e9..c2a52aaa538 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -1,8 +1,8 @@
-/* $Id: feedback.c,v 1.5 1999/11/08 07:36:44 brianp Exp $ */
+/* $Id: feedback.c,v 1.6 1999/11/11 01:22:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
@@ -25,18 +25,10 @@
*/
-
-
-
#ifdef PC_HEADER
#include "all.h"
#else
-#ifndef XFree86Server
-#include <assert.h>
-#include <stdio.h>
-#else
-#include "GL/xf86glx.h"
-#endif
+#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "feedback.h"
@@ -57,8 +49,9 @@
void
-gl_FeedbackBuffer( GLcontext *ctx, GLsizei size, GLenum type, GLfloat *buffer )
+_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, "glFeedbackBuffer" );
if (ctx->RenderMode==GL_FEEDBACK) {
@@ -114,8 +107,10 @@ gl_FeedbackBuffer( GLcontext *ctx, GLsizei size, GLenum type, GLfloat *buffer )
-void gl_PassThrough( GLcontext *ctx, GLfloat token )
+void
+_mesa_PassThrough( GLfloat token )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPassThrough");
if (ctx->RenderMode==GL_FEEDBACK) {
@@ -256,8 +251,10 @@ void gl_feedback_points( GLcontext *ctx, GLuint first, GLuint last )
/*
* NOTE: this function can't be put in a display list.
*/
-void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer )
+void
+_mesa_SelectBuffer( GLsizei size, GLuint *buffer )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glSelectBuffer");
if (ctx->RenderMode==GL_SELECT) {
gl_error( ctx, GL_INVALID_OPERATION, "glSelectBuffer" );
@@ -351,8 +348,10 @@ static void write_hit_record( GLcontext *ctx )
-void gl_InitNames( GLcontext *ctx )
+void
+_mesa_InitNames( void )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glInitNames");
/* Record the hit before the HitFlag is wiped out again. */
if (ctx->RenderMode==GL_SELECT) {
@@ -368,8 +367,10 @@ void gl_InitNames( GLcontext *ctx )
-void gl_LoadName( GLcontext *ctx, GLuint name )
+void
+_mesa_LoadName( GLuint name )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glLoadName");
if (ctx->RenderMode!=GL_SELECT) {
return;
@@ -390,8 +391,10 @@ void gl_LoadName( GLcontext *ctx, GLuint name )
}
-void gl_PushName( GLcontext *ctx, GLuint name )
+void
+_mesa_PushName( GLuint name )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushName");
if (ctx->RenderMode!=GL_SELECT) {
return;
@@ -409,8 +412,10 @@ void gl_PushName( GLcontext *ctx, GLuint name )
-void gl_PopName( GLcontext *ctx )
+void
+_mesa_PopName( void )
{
+ GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopName");
if (ctx->RenderMode!=GL_SELECT) {
return;
@@ -437,8 +442,10 @@ void gl_PopName( GLcontext *ctx )
/*
* NOTE: this function can't be put in a display list.
*/
-GLint gl_RenderMode( GLcontext *ctx, GLenum mode )
+GLint
+_mesa_RenderMode( GLenum mode )
{
+ GET_CURRENT_CONTEXT(ctx);
GLint result;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glRenderMode", 0);