diff options
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 202 |
1 files changed, 105 insertions, 97 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 55709ebf9e3..1d6ccf7fdd8 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -36,6 +36,7 @@ #include "context.h" #include "enums.h" #include "fbobject.h" +#include "formats.h" #include "framebuffer.h" #include "hash.h" #include "macros.h" @@ -356,6 +357,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (att->Type == GL_TEXTURE) { const struct gl_texture_object *texObj = att->Texture; struct gl_texture_image *texImage; + GLenum baseFormat; if (!texObj) { att_incomplete("no texobj"); @@ -382,26 +384,28 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + if (format == GL_COLOR) { - if (texImage->TexFormat->BaseFormat != GL_RGB && - texImage->TexFormat->BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad format"); att->Complete = GL_FALSE; return; } - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { att_incomplete("compressed internalformat"); att->Complete = GL_FALSE; return; } } else if (format == GL_DEPTH) { - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -412,10 +416,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { ASSERT(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -427,6 +430,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else if (att->Type == GL_RENDERBUFFER_EXT) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + ASSERT(att->Renderbuffer); if (!att->Renderbuffer->InternalFormat || att->Renderbuffer->Width < 1 || @@ -436,24 +442,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } if (format == GL_COLOR) { - if (att->Renderbuffer->_BaseFormat != GL_RGB && - att->Renderbuffer->_BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { - ASSERT(att->Renderbuffer->DepthBits); + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->DepthBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -464,13 +465,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { - ASSERT(att->Renderbuffer->StencilBits); + if (baseFormat == GL_STENCIL_INDEX) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->StencilBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -970,42 +969,27 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } /* These MUST get set by the AllocStorage func */ - rb->_ActualFormat = 0; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->NumSamples = samples; /* Now allocate the storage */ ASSERT(rb->AllocStorage); if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { /* No error - check/set fields now */ - assert(rb->_ActualFormat); + assert(rb->Format != MESA_FORMAT_NONE); assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); - assert(rb->RedBits || rb->GreenBits || rb->BlueBits || rb->AlphaBits || - rb->DepthBits || rb->StencilBits || rb->IndexBits); rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + assert(rb->_BaseFormat != 0); } else { /* Probably ran out of memory - clear the fields */ rb->Width = 0; rb->Height = 0; + rb->Format = MESA_FORMAT_NONE; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = rb->NumSamples = 0; } @@ -1018,6 +1002,53 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } +/** + * Helper function for _mesa_GetRenderbufferParameterivEXT() and + * _mesa_GetFramebufferAttachmentParameterivEXT() + * We have to be careful to respect the base format. For example, if a + * renderbuffer/texture was created with internalFormat=GL_RGB but the + * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE + * we need to return zero. + */ +static GLint +get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) +{ + switch (pname) { + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + if (baseFormat == GL_RGB || baseFormat == GL_RGBA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + default: + return 0; + } +} + + + void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) @@ -1074,22 +1105,12 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) *params = rb->InternalFormat; return; case GL_RENDERBUFFER_RED_SIZE_EXT: - *params = rb->RedBits; - break; case GL_RENDERBUFFER_GREEN_SIZE_EXT: - *params = rb->GreenBits; - break; case GL_RENDERBUFFER_BLUE_SIZE_EXT: - *params = rb->BlueBits; - break; case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - *params = rb->AlphaBits; - break; case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - *params = rb->DepthBits; - break; case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = rb->StencilBits; + *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); break; case GL_RENDERBUFFER_SAMPLES: if (ctx->Extensions.ARB_framebuffer_object) { @@ -1673,7 +1694,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { /* make sure the renderbuffer is a depth/stencil format */ - if (rb->_BaseFormat != GL_DEPTH_STENCIL) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer" " is not DEPTH_STENCIL format)"); @@ -1819,7 +1842,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - *params = att->Renderbuffer->ColorEncoding; + *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); } return; case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: @@ -1829,61 +1852,44 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, return; } else { - *params = att->Renderbuffer->ComponentType; + gl_format format = att->Renderbuffer->Format; + if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { + /* special cases */ + *params = GL_INDEX; + } + else { + *params = _mesa_get_format_datatype(format); + } } return; case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->RedBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->GreenBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->BlueBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->AlphaBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: if (!ctx->Extensions.ARB_framebuffer_object) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivEXT(pname)"); } - else { - *params = att->Renderbuffer->DepthBits; + else if (att->Texture) { + const struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, + att->TextureLevel); + if (texImage) { + *params = get_component_bits(pname, texImage->_BaseFormat, + texImage->TexFormat); + } + else { + *params = 0; + } } - return; - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + else if (att->Renderbuffer) { + *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, + att->Renderbuffer->Format); } else { - *params = att->Renderbuffer->StencilBits; + *params = 0; } return; default: @@ -2024,7 +2030,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; if (!readRb || !drawRb || - readRb->StencilBits != drawRb->StencilBits) { + _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); return; @@ -2036,7 +2043,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; if (!readRb || !drawRb || - readRb->DepthBits != drawRb->DepthBits) { + _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); return; @@ -2064,7 +2072,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) { + colorReadRb->Format != colorDrawRb->Format) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); return; |