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-rw-r--r--src/mesa/main/fbobject.c17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 56a3131016f..0ae69bdce7a 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -172,17 +172,12 @@ _mesa_remove_attachment(GLcontext *ctx, struct gl_renderbuffer_attachment *att)
{
if (att->Type == GL_TEXTURE) {
ASSERT(att->Texture);
- att->Texture->RefCount--;
- if (att->Texture->RefCount == 0) {
- ctx->Driver.DeleteTexture(ctx, att->Texture);
- }
- else {
+ if (ctx->Driver.FinishRenderTexture) {
/* tell driver that we're done rendering to this texture. */
- if (ctx->Driver.FinishRenderTexture) {
- ctx->Driver.FinishRenderTexture(ctx, att);
- }
+ ctx->Driver.FinishRenderTexture(ctx, att);
}
- att->Texture = NULL;
+ _mesa_reference_texobj(&att->Texture, NULL); /* unbind */
+ ASSERT(!att->Texture);
}
if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
ASSERT(!att->Texture);
@@ -213,8 +208,8 @@ _mesa_set_texture_attachment(GLcontext *ctx,
/* new attachment */
_mesa_remove_attachment(ctx, att);
att->Type = GL_TEXTURE;
- att->Texture = texObj;
- texObj->RefCount++;
+ assert(!att->Texture);
+ _mesa_reference_texobj(&att->Texture, texObj);
}
/* always update these fields */