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Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c35
1 files changed, 23 insertions, 12 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7b3599f9322..0e6f69f573a 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,13 +40,10 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
-#include "mipmap.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
#include "texobj.h"
-#include "texstore.h"
-#include "texstate.h"
/** Set this to 1 to help debug FBO incompleteness problems */
@@ -861,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
*
* \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
* GL_DEPTH_STENCIL_EXT or zero if error.
+ *
+ * XXX in the future when we support red-only and red-green formats
+ * we'll also return GL_RED and GL_RG.
*/
GLenum
_mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat)
@@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
/* NumSamples == 0 indicates non-multisampling */
samples = 0;
}
- else if (samples > ctx->Const.MaxSamples) {
+ else if (samples > (GLsizei) ctx->Const.MaxSamples) {
/* note: driver may choose to use more samples than what's requested */
_mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
return;
@@ -1353,15 +1353,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
- if (fb == ctx->DrawBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ if (ctx->Extensions.EXT_framebuffer_blit) {
+ /* separate draw/read binding points */
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ }
}
- if (fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ else {
+ /* only one binding point for read/draw buffers */
+ if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
}
/* remove from hash table immediately, to free the ID */