diff options
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 35 |
1 files changed, 23 insertions, 12 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 7b3599f9322..0e6f69f573a 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -40,13 +40,10 @@ #include "framebuffer.h" #include "hash.h" #include "macros.h" -#include "mipmap.h" #include "renderbuffer.h" #include "state.h" #include "teximage.h" #include "texobj.h" -#include "texstore.h" -#include "texstate.h" /** Set this to 1 to help debug FBO incompleteness problems */ @@ -861,6 +858,9 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) * * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT * GL_DEPTH_STENCIL_EXT or zero if error. + * + * XXX in the future when we support red-only and red-green formats + * we'll also return GL_RED and GL_RG. */ GLenum _mesa_base_fbo_format(GLcontext *ctx, GLenum internalFormat) @@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, /* NumSamples == 0 indicates non-multisampling */ samples = 0; } - else if (samples > ctx->Const.MaxSamples) { + else if (samples > (GLsizei) ctx->Const.MaxSamples) { /* note: driver may choose to use more samples than what's requested */ _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); return; @@ -1353,15 +1353,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); /* check if deleting currently bound framebuffer object */ - if (fb == ctx->DrawBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + if (ctx->Extensions.EXT_framebuffer_blit) { + /* separate draw/read binding points */ + if (fb == ctx->DrawBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + } + if (fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + } } - if (fb == ctx->ReadBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + else { + /* only one binding point for read/draw buffers */ + if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) { + /* bind default */ + ASSERT(fb->RefCount >= 2); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + } } /* remove from hash table immediately, to free the ID */ |