diff options
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 281b1ca2fe4..12527f8a541 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1914,7 +1914,10 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, /** - * Common code called by glFramebufferTexture1D/2D/3DEXT(). + * Common code called by glFramebufferTexture1D/2D/3DEXT() and + * glFramebufferTextureLayerEXT(). + * Note: glFramebufferTextureLayerEXT() has no textarget parameter so we'll + * get textarget=0 in that case. */ static void framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, @@ -1950,12 +1953,17 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, texObj = _mesa_lookup_texture(ctx, texture); if (texObj != NULL) { if (textarget == 0) { - /* XXX what's the purpose of this? */ + /* If textarget == 0 it means we're being called by + * glFramebufferTextureLayer() and textarget is not used. + * The only legal texture types for that function are 3D and + * 1D/2D arrays textures. + */ err = (texObj->Target != GL_TEXTURE_3D) && (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); } else { + /* Make sure textarget is consistent with the texture's type */ err = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? !_mesa_is_cube_face(textarget) : (texObj->Target != textarget); |