diff options
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 151 |
1 files changed, 85 insertions, 66 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 58bcc24b32c..e3bada5ae89 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1144,20 +1144,19 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) * Common code called by glFramebufferTexture1D/2D/3DEXT(). */ static void -framebuffer_texture(GLuint dims, GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, +framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, + GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { struct gl_renderbuffer_attachment *att; struct gl_texture_object *texObj = NULL; struct gl_framebuffer *fb; - GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_FRAMEBUFFER_EXT) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%dDEXT(target)", dims); + "glFramebufferTexture%sEXT(target)", caller); return; } @@ -1167,83 +1166,68 @@ framebuffer_texture(GLuint dims, GLenum target, GLenum attachment, /* check framebuffer binding */ if (fb->Name == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%dDEXT", dims); + "glFramebufferTexture%sEXT", caller); return; } + + /* The textarget, level, and zoffset parameters are only validated if + * texture is non-zero. + */ if (texture) { - texObj = _mesa_lookup_texture(ctx, texture); - } + GLboolean err = GL_TRUE; - /* Check dimension-dependent things */ - switch (dims) { - case 1: - if (textarget != GL_TEXTURE_1D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture1DEXT(textarget)"); - return; - } - if (texObj && texObj->Target != GL_TEXTURE_1D) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture1DEXT(texture target mismatch)"); - return; - } - break; - case 2: - if (textarget != GL_TEXTURE_2D && - textarget != GL_TEXTURE_RECTANGLE_ARB && - !IS_CUBE_FACE(textarget)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture2DEXT(textarget)"); - return; - } - if (texObj) { - if ((texObj->Target == GL_TEXTURE_2D && textarget != GL_TEXTURE_2D) || - (texObj->Target == GL_TEXTURE_RECTANGLE_ARB - && textarget != GL_TEXTURE_RECTANGLE_ARB) || - (texObj->Target == GL_TEXTURE_CUBE_MAP - && !IS_CUBE_FACE(textarget))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture1DEXT(texture target mismatch)"); - return; + texObj = _mesa_lookup_texture(ctx, texture); + if (texObj != NULL) { + if (textarget == 0) { + err = (texObj->Target != GL_TEXTURE_3D) && + (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && + (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); + } + else { + err = (texObj->Target == GL_TEXTURE_CUBE_MAP) + ? !IS_CUBE_FACE(textarget) + : (texObj->Target != textarget); } } - break; - case 3: - if (textarget != GL_TEXTURE_3D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture3DEXT(textarget)"); - return; - } - if (texObj && texObj->Target != GL_TEXTURE_3D) { + + if (err) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture3DEXT(texture target mismatch)"); + "glFramebufferTexture%sEXT(texture target mismatch)", + caller); return; } - { + + if (texObj->Target == GL_TEXTURE_3D) { const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); if (zoffset < 0 || zoffset >= maxSize) { _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture3DEXT(zoffset)"); + "glFramebufferTexture%sEXT(zoffset)", caller); + return; + } + } + else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) || + (texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) { + if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glFramebufferTexture%sEXT(layer)", caller); return; } } - break; - default: - _mesa_problem(ctx, "Unexpected dims in error_check_framebuffer_texture"); - return; - } - if ((level < 0) || level >= _mesa_max_texture_levels(ctx, textarget)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%dDEXT(level)", dims); - return; + + if ((level < 0) || + (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glFramebufferTexture%sEXT(level)", caller); + return; + } } att = _mesa_get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%dDEXT(attachment)", dims); + "glFramebufferTexture%sEXT(attachment)", caller); return; } @@ -1271,9 +1255,16 @@ void GLAPIENTRY _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - const GLint zoffset = 0; - framebuffer_texture(1, target, attachment, textarget, texture, - level, zoffset); + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && (textarget != GL_TEXTURE_1D)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glFramebufferTexture1DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, + level, 0); } @@ -1281,9 +1272,19 @@ void GLAPIENTRY _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - const GLint zoffset = 0; - framebuffer_texture(2, target, attachment, textarget, texture, - level, zoffset); + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && + (textarget != GL_TEXTURE_2D) && + (textarget != GL_TEXTURE_RECTANGLE_ARB) && + (!IS_CUBE_FACE(textarget))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glFramebufferTexture2DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, + level, 0); } @@ -1292,11 +1293,29 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - framebuffer_texture(3, target, attachment, textarget, texture, + GET_CURRENT_CONTEXT(ctx); + + if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glFramebufferTexture3DEXT(textarget)"); + return; + } + + framebuffer_texture(ctx, "3D", target, attachment, textarget, texture, level, zoffset); } +void GLAPIENTRY +_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, + GLuint texture, GLint level, GLint layer) +{ + GET_CURRENT_CONTEXT(ctx); + + framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, + level, layer); +} + void GLAPIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, |