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Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index b6a59336cb8..f00b37fc9f6 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -570,6 +570,12 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* The above doesn't fully flush the drivers in the way that a
+ * glFlush does, but that is required here:
+ */
+ if (ctx->Driver.Flush)
+ ctx->Driver.Flush(ctx);
+
if (renderbuffer) {
newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
@@ -1047,6 +1053,11 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* The above doesn't fully flush the drivers in the way that a
+ * glFlush does, but that is required here:
+ */
+ if (ctx->Driver.Flush)
+ ctx->Driver.Flush(ctx);
for (i = 0; i < n; i++) {
if (framebuffers[i] > 0) {
@@ -1262,6 +1273,11 @@ framebuffer_texture(GLuint dims, GLenum target, GLenum attachment,
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* The above doesn't fully flush the drivers in the way that a
+ * glFlush does, but that is required here:
+ */
+ if (ctx->Driver.Flush)
+ ctx->Driver.Flush(ctx);
_glthread_LOCK_MUTEX(fb->Mutex);
if (texObj) {
@@ -1380,6 +1396,11 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* The above doesn't fully flush the drivers in the way that a
+ * glFlush does, but that is required here:
+ */
+ if (ctx->Driver.Flush)
+ ctx->Driver.Flush(ctx);
assert(ctx->Driver.FramebufferRenderbuffer);
ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb);
@@ -1443,6 +1464,11 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ /* The above doesn't fully flush the drivers in the way that a
+ * glFlush does, but that is required here:
+ */
+ if (ctx->Driver.Flush)
+ ctx->Driver.Flush(ctx);
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: