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-rw-r--r--src/mesa/main/fbobject.c53
1 files changed, 49 insertions, 4 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 1a2e9b1da6f..48b9904642a 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -147,6 +147,8 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
/**
* Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding
* gl_renderbuffer_attachment object.
+ * This function is only used for user-created FB objects, not the
+ * default / window-system FB object.
* If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to
* the depth buffer attachment point.
*/
@@ -156,6 +158,8 @@ _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb,
{
GLuint i;
+ assert(fb->Name > 0);
+
switch (attachment) {
case GL_COLOR_ATTACHMENT0_EXT:
case GL_COLOR_ATTACHMENT1_EXT:
@@ -195,6 +199,45 @@ _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb,
/**
+ * As above, but only used for getting attachments of the default /
+ * window-system framebuffer (not user-created framebuffer objects).
+ */
+static struct gl_renderbuffer_attachment *
+_mesa_get_fb0_attachment(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
+{
+ assert(fb->Name == 0);
+
+ switch (attachment) {
+ case GL_FRONT_LEFT:
+ return &fb->Attachment[BUFFER_FRONT_LEFT];
+ case GL_FRONT_RIGHT:
+ return &fb->Attachment[BUFFER_FRONT_RIGHT];
+ case GL_BACK_LEFT:
+ return &fb->Attachment[BUFFER_BACK_LEFT];
+ case GL_BACK_RIGHT:
+ return &fb->Attachment[BUFFER_BACK_RIGHT];
+ case GL_AUX0:
+ if (fb->Visual.numAuxBuffers == 1) {
+ return &fb->Attachment[BUFFER_AUX0];
+ }
+ return NULL;
+ case GL_DEPTH_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_DEPTH_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_STENCIL_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_STENCIL];
+ default:
+ return NULL;
+ }
+}
+
+
+
+/**
* Remove any texture or renderbuffer attached to the given attachment
* point. Update reference counts, etc.
*/
@@ -1878,12 +1921,14 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
if (buffer->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetFramebufferAttachmentParameterivEXT");
- return;
+ /* the default / window-system FBO */
+ att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
+ }
+ else {
+ /* user-created framebuffer FBO */
+ att = _mesa_get_attachment(ctx, buffer, attachment);
}
- att = _mesa_get_attachment(ctx, buffer, attachment);
if (att == NULL) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(attachment)");