diff options
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 64 |
1 files changed, 49 insertions, 15 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index a525877a336..4e960ad63c1 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2849,14 +2849,33 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_STENCIL_BUFFER_BIT; } - else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { - /* There is no need to check the stencil datatype here, because - * there is only one: GL_UNSIGNED_INT. - */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(stencil buffer size mismatch)"); - return; + else { + if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { + /* There is no need to check the stencil datatype here, because + * there is only one: GL_UNSIGNED_INT. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(stencil attachment format mismatch)"); + return; + } + + int read_z_bits = _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS); + int draw_z_bits = _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS); + + /* If both buffers also have depth data, the depth formats must match + * as well. If one doesn't have depth, it's not blitted, so we should + * ignore the depth format check. + */ + if (read_z_bits > 0 && draw_z_bits > 0 && + (read_z_bits != draw_z_bits || + _mesa_get_format_datatype(readRb->Format) != + _mesa_get_format_datatype(drawRb->Format))) { + + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer" + "(stencil attachment depth format mismatch)"); + return; + } } } @@ -2875,13 +2894,28 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if ((readRb == NULL) || (drawRb == NULL)) { mask &= ~GL_DEPTH_BUFFER_BIT; } - else if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || - (_mesa_get_format_datatype(readRb->Format) != - _mesa_get_format_datatype(drawRb->Format))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(depth buffer format mismatch)"); - return; + else { + if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || + (_mesa_get_format_datatype(readRb->Format) != + _mesa_get_format_datatype(drawRb->Format))) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(depth attachment format mismatch)"); + return; + } + + int read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); + int draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); + + /* If both buffers also have stencil data, the stencil formats must + * match as well. If one doesn't have stencil, it's not blitted, so + * we should ignore the stencil format check. + */ + if (read_s_bit > 0 && draw_s_bit > 0 && read_s_bit != draw_s_bit) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebuffer" + "(depth attachment stencil bits mismatch)"); + return; + } } } |