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-rw-r--r--src/mesa/main/extensions.c41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index d0a30eed370..b2085246f76 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -1,4 +1,4 @@
-/* $Id: extensions.c,v 1.22 2000/04/07 16:27:26 brianp Exp $ */
+/* $Id: extensions.c,v 1.23 2000/04/08 18:57:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -49,37 +49,38 @@ struct extension {
static struct { int enabled; const char *name; } default_extensions[] = {
+ { DEFAULT_OFF, "GL_ARB_imaging" },
+ { DEFAULT_ON, "GL_ARB_multitexture" },
+ { ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" },
+ { ALWAYS_ENABLED, "GL_EXT_abgr" },
{ DEFAULT_ON, "GL_EXT_blend_color" },
- { DEFAULT_OFF, "ARB_imaging" },
- { DEFAULT_ON, "GL_EXT_blend_minmax" },
{ DEFAULT_ON, "GL_EXT_blend_logic_op" },
+ { DEFAULT_ON, "GL_EXT_blend_minmax" },
{ DEFAULT_ON, "GL_EXT_blend_subtract" },
+ { DEFAULT_ON, "GL_EXT_clip_volume_hint" },
+ { DEFAULT_ON, "GL_EXT_compiled_vertex_array" },
{ DEFAULT_ON, "GL_EXT_paletted_texture" },
{ DEFAULT_ON, "GL_EXT_point_parameters" },
{ ALWAYS_ENABLED, "GL_EXT_polygon_offset" },
- { ALWAYS_ENABLED, "GL_EXT_vertex_array" },
- { ALWAYS_ENABLED, "GL_EXT_texture_object" },
- { DEFAULT_ON, "GL_EXT_texture3D" },
- { ALWAYS_ENABLED, "GL_MESA_window_pos" },
- { ALWAYS_ENABLED, "GL_MESA_resize_buffers" },
- { DEFAULT_ON, "GL_EXT_shared_texture_palette" },
{ ALWAYS_ENABLED, "GL_EXT_rescale_normal" },
- { ALWAYS_ENABLED, "GL_EXT_abgr" },
- { ALWAYS_ENABLED, "GL_SGIS_texture_edge_clamp" },
+ { DEFAULT_ON, "GL_EXT_shared_texture_palette" },
{ ALWAYS_ENABLED, "GL_EXT_stencil_wrap" },
- { DEFAULT_ON, "GL_INGR_blend_func_separate" },
- { DEFAULT_ON, "GL_ARB_multitexture" },
- { ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
- { DEFAULT_ON, "GL_PGI_misc_hints" },
- { DEFAULT_ON, "GL_EXT_compiled_vertex_array" },
- { DEFAULT_ON, "GL_EXT_clip_volume_hint" },
- { DEFAULT_ON, "GL_EXT_texture_env_add" },
- { ALWAYS_ENABLED, "GL_ARB_tranpose_matrix" },
- { DEFAULT_OFF, "GL_EXT_vertex_array_set" },
+ { DEFAULT_ON, "GL_EXT_texture3D" },
{ DEFAULT_OFF, "GL_EXT_texture_env" },
+ { DEFAULT_ON, "GL_EXT_texture_env_add" },
+ { ALWAYS_ENABLED, "GL_EXT_texture_object" },
{ DEFAULT_ON, "GL_EXT_texture_lod_bias" },
+ { ALWAYS_ENABLED, "GL_EXT_vertex_array" },
+ { DEFAULT_OFF, "GL_EXT_vertex_array_set" },
{ DEFAULT_OFF, "GL_HP_occlusion_test" },
+ { DEFAULT_ON, "GL_INGR_blend_func_separate" },
+ { ALWAYS_ENABLED, "GL_MESA_window_pos" },
+ { ALWAYS_ENABLED, "GL_MESA_resize_buffers" },
+ { ALWAYS_ENABLED, "GL_NV_texgen_reflection" },
+ { DEFAULT_ON, "GL_PGI_misc_hints" },
+ { DEFAULT_ON, "GL_SGI_color_matrix" },
{ DEFAULT_ON, "GL_SGIS_pixel_texture" },
+ { DEFAULT_ON, "GL_SGIS_texture_edge_clamp" },
{ DEFAULT_ON, "GL_SGIX_pixel_texture" }
};