diff options
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r-- | src/mesa/main/extensions.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 3130caccf85..803b650ce6a 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */ +/* $Id: extensions.c,v 1.5 1999/10/08 09:27:10 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -46,10 +46,11 @@ struct extension { static struct { int enabled; const char *name; } default_extensions[] = { { ALWAYS_ENABLED, "GL_EXT_blend_color" }, - { ALWAYS_ENABLED, "GL_EXT_blend_minmax" }, - { ALWAYS_ENABLED, "GL_EXT_blend_logic_op" }, - { ALWAYS_ENABLED, "GL_EXT_blend_subtract" }, - { ALWAYS_ENABLED, "GL_EXT_paletted_texture" }, + { DEFAULT_OFF, "ARB_imaging" }, + { DEFAULT_ON, "GL_EXT_blend_minmax" }, + { DEFAULT_ON, "GL_EXT_blend_logic_op" }, + { DEFAULT_ON, "GL_EXT_blend_subtract" }, + { DEFAULT_ON, "GL_EXT_paletted_texture" }, { DEFAULT_ON, "GL_EXT_point_parameters" }, { ALWAYS_ENABLED, "GL_EXT_polygon_offset" }, { ALWAYS_ENABLED, "GL_EXT_vertex_array" }, @@ -62,7 +63,7 @@ static struct { int enabled; const char *name; } default_extensions[] = { { ALWAYS_ENABLED, "GL_EXT_abgr" }, { ALWAYS_ENABLED, "GL_SGIS_texture_edge_clamp" }, { ALWAYS_ENABLED, "GL_EXT_stencil_wrap" }, - { ALWAYS_ENABLED, "GL_INGR_blend_func_separate" }, + { DEFAULT_ON, "GL_INGR_blend_func_separate" }, { DEFAULT_ON, "GL_ARB_multitexture" }, { ALWAYS_ENABLED, "GL_NV_texgen_reflection" }, { DEFAULT_ON, "GL_PGI_misc_hints" }, @@ -140,6 +141,7 @@ void gl_extensions_dtr( GLcontext *ctx ) if (ctx->Extensions.ext_list) { foreach_s( i, nexti, ctx->Extensions.ext_list ) { + remove_from_list( i ); free( i ); } @@ -205,7 +207,7 @@ const char *gl_extensions_get_string( GLcontext *ctx ) * Also, this function does not yet do per-context function searches. * Not applicable to Mesa at this time. */ -GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ) +void (* gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ))() { struct proc { const char *name; |