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Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index af54fea30bb..1d439e675f4 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -57,35 +57,35 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state )
switch (cap) {
case GL_VERTEX_ARRAY:
- var = &ctx->Array.Vertex.Enabled;
+ var = &ctx->Array.ArrayObj->Vertex.Enabled;
flag = _NEW_ARRAY_VERTEX;
break;
case GL_NORMAL_ARRAY:
- var = &ctx->Array.Normal.Enabled;
+ var = &ctx->Array.ArrayObj->Normal.Enabled;
flag = _NEW_ARRAY_NORMAL;
break;
case GL_COLOR_ARRAY:
- var = &ctx->Array.Color.Enabled;
+ var = &ctx->Array.ArrayObj->Color.Enabled;
flag = _NEW_ARRAY_COLOR0;
break;
case GL_INDEX_ARRAY:
- var = &ctx->Array.Index.Enabled;
+ var = &ctx->Array.ArrayObj->Index.Enabled;
flag = _NEW_ARRAY_INDEX;
break;
case GL_TEXTURE_COORD_ARRAY:
- var = &ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled;
+ var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled;
flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture);
break;
case GL_EDGE_FLAG_ARRAY:
- var = &ctx->Array.EdgeFlag.Enabled;
+ var = &ctx->Array.ArrayObj->EdgeFlag.Enabled;
flag = _NEW_ARRAY_EDGEFLAG;
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
- var = &ctx->Array.FogCoord.Enabled;
+ var = &ctx->Array.ArrayObj->FogCoord.Enabled;
flag = _NEW_ARRAY_FOGCOORD;
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
- var = &ctx->Array.SecondaryColor.Enabled;
+ var = &ctx->Array.ArrayObj->SecondaryColor.Enabled;
flag = _NEW_ARRAY_COLOR1;
break;
@@ -109,7 +109,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state )
CHECK_EXTENSION(NV_vertex_program, cap);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
- var = &ctx->Array.VertexAttrib[n].Enabled;
+ var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
break;
@@ -129,9 +129,9 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state )
*var = state;
if (state)
- ctx->Array._Enabled |= flag;
+ ctx->Array.ArrayObj->_Enabled |= flag;
else
- ctx->Array._Enabled &= ~flag;
+ ctx->Array.ArrayObj->_Enabled &= ~flag;
if (ctx->Driver.Enable) {
(*ctx->Driver.Enable)( ctx, cap, state );
@@ -1206,23 +1206,23 @@ _mesa_IsEnabled( GLenum cap )
* CLIENT STATE!!!
*/
case GL_VERTEX_ARRAY:
- return (ctx->Array.Vertex.Enabled != 0);
+ return (ctx->Array.ArrayObj->Vertex.Enabled != 0);
case GL_NORMAL_ARRAY:
- return (ctx->Array.Normal.Enabled != 0);
+ return (ctx->Array.ArrayObj->Normal.Enabled != 0);
case GL_COLOR_ARRAY:
- return (ctx->Array.Color.Enabled != 0);
+ return (ctx->Array.ArrayObj->Color.Enabled != 0);
case GL_INDEX_ARRAY:
- return (ctx->Array.Index.Enabled != 0);
+ return (ctx->Array.ArrayObj->Index.Enabled != 0);
case GL_TEXTURE_COORD_ARRAY:
- return (ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled != 0);
+ return (ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled != 0);
case GL_EDGE_FLAG_ARRAY:
- return (ctx->Array.EdgeFlag.Enabled != 0);
+ return (ctx->Array.ArrayObj->EdgeFlag.Enabled != 0);
case GL_FOG_COORDINATE_ARRAY_EXT:
CHECK_EXTENSION(EXT_fog_coord);
- return (ctx->Array.FogCoord.Enabled != 0);
+ return (ctx->Array.ArrayObj->FogCoord.Enabled != 0);
case GL_SECONDARY_COLOR_ARRAY_EXT:
CHECK_EXTENSION(EXT_secondary_color);
- return (ctx->Array.SecondaryColor.Enabled != 0);
+ return (ctx->Array.ArrayObj->SecondaryColor.Enabled != 0);
/* GL_EXT_histogram */
case GL_HISTOGRAM:
@@ -1331,7 +1331,7 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(NV_vertex_program);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
- return (ctx->Array.VertexAttrib[n].Enabled != 0);
+ return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0);
}
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
case GL_MAP1_VERTEX_ATTRIB1_4_NV: