diff options
Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r-- | src/mesa/main/enable.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index af54fea30bb..1d439e675f4 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -57,35 +57,35 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) switch (cap) { case GL_VERTEX_ARRAY: - var = &ctx->Array.Vertex.Enabled; + var = &ctx->Array.ArrayObj->Vertex.Enabled; flag = _NEW_ARRAY_VERTEX; break; case GL_NORMAL_ARRAY: - var = &ctx->Array.Normal.Enabled; + var = &ctx->Array.ArrayObj->Normal.Enabled; flag = _NEW_ARRAY_NORMAL; break; case GL_COLOR_ARRAY: - var = &ctx->Array.Color.Enabled; + var = &ctx->Array.ArrayObj->Color.Enabled; flag = _NEW_ARRAY_COLOR0; break; case GL_INDEX_ARRAY: - var = &ctx->Array.Index.Enabled; + var = &ctx->Array.ArrayObj->Index.Enabled; flag = _NEW_ARRAY_INDEX; break; case GL_TEXTURE_COORD_ARRAY: - var = &ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled; + var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture); break; case GL_EDGE_FLAG_ARRAY: - var = &ctx->Array.EdgeFlag.Enabled; + var = &ctx->Array.ArrayObj->EdgeFlag.Enabled; flag = _NEW_ARRAY_EDGEFLAG; break; case GL_FOG_COORDINATE_ARRAY_EXT: - var = &ctx->Array.FogCoord.Enabled; + var = &ctx->Array.ArrayObj->FogCoord.Enabled; flag = _NEW_ARRAY_FOGCOORD; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - var = &ctx->Array.SecondaryColor.Enabled; + var = &ctx->Array.ArrayObj->SecondaryColor.Enabled; flag = _NEW_ARRAY_COLOR1; break; @@ -109,7 +109,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) CHECK_EXTENSION(NV_vertex_program, cap); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; - var = &ctx->Array.VertexAttrib[n].Enabled; + var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled; flag = _NEW_ARRAY_ATTRIB(n); } break; @@ -129,9 +129,9 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) *var = state; if (state) - ctx->Array._Enabled |= flag; + ctx->Array.ArrayObj->_Enabled |= flag; else - ctx->Array._Enabled &= ~flag; + ctx->Array.ArrayObj->_Enabled &= ~flag; if (ctx->Driver.Enable) { (*ctx->Driver.Enable)( ctx, cap, state ); @@ -1206,23 +1206,23 @@ _mesa_IsEnabled( GLenum cap ) * CLIENT STATE!!! */ case GL_VERTEX_ARRAY: - return (ctx->Array.Vertex.Enabled != 0); + return (ctx->Array.ArrayObj->Vertex.Enabled != 0); case GL_NORMAL_ARRAY: - return (ctx->Array.Normal.Enabled != 0); + return (ctx->Array.ArrayObj->Normal.Enabled != 0); case GL_COLOR_ARRAY: - return (ctx->Array.Color.Enabled != 0); + return (ctx->Array.ArrayObj->Color.Enabled != 0); case GL_INDEX_ARRAY: - return (ctx->Array.Index.Enabled != 0); + return (ctx->Array.ArrayObj->Index.Enabled != 0); case GL_TEXTURE_COORD_ARRAY: - return (ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled != 0); + return (ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled != 0); case GL_EDGE_FLAG_ARRAY: - return (ctx->Array.EdgeFlag.Enabled != 0); + return (ctx->Array.ArrayObj->EdgeFlag.Enabled != 0); case GL_FOG_COORDINATE_ARRAY_EXT: CHECK_EXTENSION(EXT_fog_coord); - return (ctx->Array.FogCoord.Enabled != 0); + return (ctx->Array.ArrayObj->FogCoord.Enabled != 0); case GL_SECONDARY_COLOR_ARRAY_EXT: CHECK_EXTENSION(EXT_secondary_color); - return (ctx->Array.SecondaryColor.Enabled != 0); + return (ctx->Array.ArrayObj->SecondaryColor.Enabled != 0); /* GL_EXT_histogram */ case GL_HISTOGRAM: @@ -1331,7 +1331,7 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(NV_vertex_program); { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; - return (ctx->Array.VertexAttrib[n].Enabled != 0); + return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0); } case GL_MAP1_VERTEX_ATTRIB0_4_NV: case GL_MAP1_VERTEX_ATTRIB1_4_NV: |