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-rw-r--r--src/mesa/main/enable.c64
1 files changed, 24 insertions, 40 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index bc22410bda4..967d23080c7 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -40,6 +40,7 @@
#include "mtypes.h"
#include "enums.h"
#include "texstate.h"
+#include "varray.h"
@@ -58,55 +59,56 @@ update_derived_primitive_restart_state(struct gl_context *ctx)
|| ctx->Array.PrimitiveRestartFixedIndex;
}
+
+/**
+ * Helper to enable/disable VAO client-side state.
+ */
+static void
+vao_state(struct gl_context *ctx, gl_vert_attrib attr, GLboolean state)
+{
+ if (state)
+ _mesa_enable_vertex_array_attrib(ctx, ctx->Array.VAO, attr);
+ else
+ _mesa_disable_vertex_array_attrib(ctx, ctx->Array.VAO, attr);
+}
+
+
/**
* Helper to enable/disable client-side state.
*/
static void
client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
{
- struct gl_vertex_array_object *vao = ctx->Array.VAO;
- GLbitfield vert_attrib_bit;
- GLboolean *enable_var;
-
switch (cap) {
case GL_VERTEX_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
- vert_attrib_bit = VERT_BIT_POS;
+ vao_state(ctx, VERT_ATTRIB_POS, state);
break;
case GL_NORMAL_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
- vert_attrib_bit = VERT_BIT_NORMAL;
+ vao_state(ctx, VERT_ATTRIB_NORMAL, state);
break;
case GL_COLOR_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
- vert_attrib_bit = VERT_BIT_COLOR0;
+ vao_state(ctx, VERT_ATTRIB_COLOR0, state);
break;
case GL_INDEX_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
- vert_attrib_bit = VERT_BIT_COLOR_INDEX;
+ vao_state(ctx, VERT_ATTRIB_COLOR_INDEX, state);
break;
case GL_TEXTURE_COORD_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
- vert_attrib_bit = VERT_BIT_TEX(ctx->Array.ActiveTexture);
+ vao_state(ctx, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state);
break;
case GL_EDGE_FLAG_ARRAY:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
- vert_attrib_bit = VERT_BIT_EDGEFLAG;
+ vao_state(ctx, VERT_ATTRIB_EDGEFLAG, state);
break;
case GL_FOG_COORDINATE_ARRAY_EXT:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
- vert_attrib_bit = VERT_BIT_FOG;
+ vao_state(ctx, VERT_ATTRIB_FOG, state);
break;
case GL_SECONDARY_COLOR_ARRAY_EXT:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
- vert_attrib_bit = VERT_BIT_COLOR1;
+ vao_state(ctx, VERT_ATTRIB_COLOR1, state);
break;
case GL_POINT_SIZE_ARRAY_OES:
- enable_var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
- vert_attrib_bit = VERT_BIT_POINT_SIZE;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->VertexProgram.PointSizeEnabled = state;
+ vao_state(ctx, VERT_ATTRIB_POINT_SIZE, state);
break;
/* GL_NV_primitive_restart */
@@ -125,24 +127,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
goto invalid_enum_error;
}
- if (*enable_var == state)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
-
- *enable_var = state;
-
- if (state)
- vao->_Enabled |= vert_attrib_bit;
- else
- vao->_Enabled &= ~vert_attrib_bit;
-
- vao->NewArrays |= vert_attrib_bit;
-
- /* Something got en/disabled, so update the map mode */
- if (vert_attrib_bit & (VERT_BIT_POS|VERT_BIT_GENERIC0))
- _mesa_update_attribute_map_mode(ctx, vao);
-
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
}