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-rw-r--r--src/mesa/main/enable.c11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 4c1f46102d1..4383aed6692 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -37,6 +37,7 @@
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
+#include "texstate.h"
@@ -228,12 +229,11 @@ get_texcoord_unit(GLcontext *ctx)
static GLboolean
enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit)
{
- const GLuint curr = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
const GLbitfield newenabled = state
? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
- if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
+ if (texUnit->Enabled == newenabled)
return GL_FALSE;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
@@ -935,11 +935,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
/* GL_EXT_depth_bounds_test */
case GL_DEPTH_BOUNDS_TEST_EXT:
CHECK_EXTENSION(EXT_depth_bounds_test, cap);
- if (state && ctx->DrawBuffer->Visual.depthBits == 0) {
- _mesa_warning(ctx,
- "glEnable(GL_DEPTH_BOUNDS_TEST_EXT) but no depth buffer");
- return;
- }
if (ctx->Depth.BoundsTest == state)
return;
FLUSH_VERTICES(ctx, _NEW_DEPTH);