diff options
Diffstat (limited to 'src/mesa/main/drawtex.c')
-rw-r--r-- | src/mesa/main/drawtex.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c index d5cac22bd3b..7285805c871 100644 --- a/src/mesa/main/drawtex.c +++ b/src/mesa/main/drawtex.c @@ -55,7 +55,7 @@ draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, void GLAPIENTRY -_mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) +_mesa_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, x, y, z, width, height); @@ -63,7 +63,7 @@ _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) void GLAPIENTRY -_mesa_DrawTexfv(const GLfloat *coords) +_mesa_DrawTexfvOES(const GLfloat *coords) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); @@ -71,7 +71,7 @@ _mesa_DrawTexfv(const GLfloat *coords) void GLAPIENTRY -_mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) +_mesa_DrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, @@ -80,7 +80,7 @@ _mesa_DrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) void GLAPIENTRY -_mesa_DrawTexiv(const GLint *coords) +_mesa_DrawTexivOES(const GLint *coords) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], @@ -89,7 +89,7 @@ _mesa_DrawTexiv(const GLint *coords) void GLAPIENTRY -_mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) +_mesa_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, @@ -98,7 +98,7 @@ _mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) void GLAPIENTRY -_mesa_DrawTexsv(const GLshort *coords) +_mesa_DrawTexsvOES(const GLshort *coords) { GET_CURRENT_CONTEXT(ctx); draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], |