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Diffstat (limited to 'src/mesa/main/drawpix.c')
-rw-r--r--src/mesa/main/drawpix.c56
1 files changed, 29 insertions, 27 deletions
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index a3f13546441..60a30c25664 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: drawpix.c,v 1.8 1999/11/22 22:21:38 brianp Exp $ */
+/* $Id: drawpix.c,v 1.9 1999/11/24 18:48:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -57,28 +57,30 @@ _mesa_clip_pixelrect(const GLcontext *ctx,
GLsizei *width, GLsizei *height,
GLint *skipPixels, GLint *skipRows)
{
+ const GLframebuffer *buffer = ctx->DrawBuffer;
+
/* left clipping */
- if (*destX < ctx->Buffer->Xmin) {
- *skipPixels += (ctx->Buffer->Xmin - *destX);
- *width -= (ctx->Buffer->Xmin - *destX);
- *destX = ctx->Buffer->Xmin;
+ if (*destX < buffer->Xmin) {
+ *skipPixels += (buffer->Xmin - *destX);
+ *width -= (buffer->Xmin - *destX);
+ *destX = buffer->Xmin;
}
/* right clipping */
- if (*destX + *width > ctx->Buffer->Xmax)
- *width -= (*destX + *width - ctx->Buffer->Xmax - 1);
+ if (*destX + *width > buffer->Xmax)
+ *width -= (*destX + *width - buffer->Xmax - 1);
if (*width <= 0)
return GL_FALSE;
/* bottom clipping */
- if (*destY < ctx->Buffer->Ymin) {
- *skipRows += (ctx->Buffer->Ymin - *destY);
- *height -= (ctx->Buffer->Ymin - *destY);
- *destY = ctx->Buffer->Ymin;
+ if (*destY < buffer->Ymin) {
+ *skipRows += (buffer->Ymin - *destY);
+ *height -= (buffer->Ymin - *destY);
+ *destY = buffer->Ymin;
}
/* top clipping */
- if (*destY + *height > ctx->Buffer->Ymax)
- *height -= (*destY + *height - ctx->Buffer->Ymax - 1);
+ if (*destY + *height > buffer->Ymax)
+ *height -= (*destY + *height - buffer->Ymax - 1);
if (*height <= 0)
return GL_TRUE;
@@ -153,24 +155,24 @@ simple_DrawPixels( GLcontext *ctx, GLint x, GLint y,
*/
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
/* horizontal clipping */
- if (destX < ctx->Buffer->Xmin) {
- skipPixels += (ctx->Buffer->Xmin - destX);
- drawWidth -= (ctx->Buffer->Xmin - destX);
- destX = ctx->Buffer->Xmin;
+ if (destX < ctx->DrawBuffer->Xmin) {
+ skipPixels += (ctx->DrawBuffer->Xmin - destX);
+ drawWidth -= (ctx->DrawBuffer->Xmin - destX);
+ destX = ctx->DrawBuffer->Xmin;
}
- if (destX + drawWidth > ctx->Buffer->Xmax)
- drawWidth -= (destX + drawWidth - ctx->Buffer->Xmax - 1);
+ if (destX + drawWidth > ctx->DrawBuffer->Xmax)
+ drawWidth -= (destX + drawWidth - ctx->DrawBuffer->Xmax - 1);
if (drawWidth <= 0)
return GL_TRUE;
/* vertical clipping */
- if (destY < ctx->Buffer->Ymin) {
- skipRows += (ctx->Buffer->Ymin - destY);
- drawHeight -= (ctx->Buffer->Ymin - destY);
- destY = ctx->Buffer->Ymin;
+ if (destY < ctx->DrawBuffer->Ymin) {
+ skipRows += (ctx->DrawBuffer->Ymin - destY);
+ drawHeight -= (ctx->DrawBuffer->Ymin - destY);
+ destY = ctx->DrawBuffer->Ymin;
}
- if (destY + drawHeight > ctx->Buffer->Ymax)
- drawHeight -= (destY + drawHeight - ctx->Buffer->Ymax - 1);
+ if (destY + drawHeight > ctx->DrawBuffer->Ymax)
+ drawHeight -= (destY + drawHeight - ctx->DrawBuffer->Ymax - 1);
if (drawHeight <= 0)
return GL_TRUE;
@@ -633,8 +635,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->RasterMask == 0 && !zoom
&& x >= 0 && y >= 0
- && x + width <= ctx->Buffer->Width
- && y + height <= ctx->Buffer->Height) {
+ && x + width <= ctx->DrawBuffer->Width
+ && y + height <= ctx->DrawBuffer->Height) {
quickDraw = GL_TRUE;
}
else {