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Diffstat (limited to 'src/mesa/main/draw_validate.h')
-rw-r--r-- | src/mesa/main/draw_validate.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/mesa/main/draw_validate.h b/src/mesa/main/draw_validate.h new file mode 100644 index 00000000000..7a181153fb7 --- /dev/null +++ b/src/mesa/main/draw_validate.h @@ -0,0 +1,131 @@ + +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef API_VALIDATE_H +#define API_VALIDATE_H + +#include <stdbool.h> +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; +struct gl_transform_feedback_object; + + +extern GLboolean +_mesa_valid_to_render(struct gl_context *ctx, const char *where); + +extern bool +_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode); + +extern GLboolean +_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name); + + +extern GLboolean +_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count); + +extern bool +_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode, + const GLsizei *count, GLsizei primcount); + +extern GLboolean +_mesa_validate_DrawElements(struct gl_context *ctx, + GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices); + +extern GLboolean +_mesa_validate_MultiDrawElements(struct gl_context *ctx, + GLenum mode, const GLsizei *count, + GLenum type, const GLvoid * const *indices, + GLsizei primcount); + +extern GLboolean +_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices); + + +extern GLboolean +_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first, + GLsizei count, GLsizei primcount); + +extern GLboolean +_mesa_validate_DrawElementsInstanced(struct gl_context *ctx, + GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei primcount); + +extern GLboolean +_mesa_validate_DrawTransformFeedback(struct gl_context *ctx, + GLenum mode, + struct gl_transform_feedback_object *obj, + GLuint stream, + GLsizei numInstances); + +extern GLboolean +_mesa_validate_DrawArraysIndirect(struct gl_context *ctx, + GLenum mode, + const GLvoid *indirect); + +extern GLboolean +_mesa_validate_DrawElementsIndirect(struct gl_context *ctx, + GLenum mode, + GLenum type, + const GLvoid *indirect); + +extern GLboolean +_mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx, + GLenum mode, + const GLvoid *indirect, + GLsizei primcount, + GLsizei stride); + +extern GLboolean +_mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx, + GLenum mode, + GLenum type, + const GLvoid *indirect, + GLsizei primcount, + GLsizei stride); + +extern GLboolean +_mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx, + GLenum mode, + GLintptr indirect, + GLintptr drawcount, + GLsizei maxdrawcount, + GLsizei stride); + +extern GLboolean +_mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx, + GLenum mode, GLenum type, + GLintptr indirect, + GLintptr drawcount, + GLsizei maxdrawcount, + GLsizei stride); + +#endif |