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+/* $Id: dlist.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.1
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+
+
+
+#ifndef DLIST_H
+#define DLIST_H
+
+
+#include "types.h"
+
+struct display_list {
+ union node *nodes;
+ GLuint OrFlag;
+ struct gl_current_attrib outputs;
+};
+
+struct display_list_compilation {
+ struct display_list *list;
+ union node *current_block;
+ GLuint current_pos;
+};
+
+
+extern void gl_init_lists( void );
+
+extern void gl_destroy_list( GLcontext *ctx, GLuint list );
+
+extern void gl_CallList( GLcontext *ctx, GLuint list );
+
+extern void gl_CallLists( GLcontext *ctx,
+ GLsizei n, GLenum type, const GLvoid *lists );
+
+extern void gl_DeleteLists( GLcontext *ctx, GLuint list, GLsizei range );
+
+extern void gl_EndList( GLcontext *ctx );
+
+extern GLuint gl_GenLists( GLcontext *ctx, GLsizei range );
+
+extern GLboolean gl_IsList( GLcontext *ctx, GLuint list );
+
+extern void gl_ListBase( GLcontext *ctx, GLuint base );
+
+extern void gl_NewList( GLcontext *ctx, GLuint list, GLenum mode );
+
+extern void gl_init_dlist_pointers( struct gl_api_table *table );
+
+
+extern void gl_compile_cassette( GLcontext *ctx );
+
+extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
+
+
+#endif