diff options
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 46b7721c324..e824226ca67 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -417,6 +417,10 @@ typedef enum OPCODE_TEXPARAMETER_I, OPCODE_TEXPARAMETER_UI, + /* GL_EXT_separate_shader_objects */ + OPCODE_ACTIVE_PROGRAM_EXT, + OPCODE_USE_SHADER_PROGRAM_EXT, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -6793,6 +6797,36 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, } } +static void GLAPIENTRY +save_UseShaderProgramEXT(GLenum type, GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2); + if (n) { + n[1].ui = type; + n[2].ui = program; + } + if (ctx->ExecuteFlag) { + CALL_UseShaderProgramEXT(ctx->Exec, (type, program)); + } +} + +static void GLAPIENTRY +save_ActiveProgramEXT(GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1); + if (n) { + n[1].ui = program; + } + if (ctx->ExecuteFlag) { + CALL_ActiveProgramEXT(ctx->Exec, (program)); + } +} /** GL_EXT_texture_integer */ static void GLAPIENTRY @@ -7781,6 +7815,12 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_USE_PROGRAM: CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui)); break; + case OPCODE_USE_SHADER_PROGRAM_EXT: + CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui)); + break; + case OPCODE_ACTIVE_PROGRAM_EXT: + CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui)); + break; case OPCODE_UNIFORM_1F: CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f)); break; @@ -9676,6 +9716,10 @@ _mesa_create_save_table(void) SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv); SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv); + /* 377. GL_EXT_separate_shader_objects */ + SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT); + SET_ActiveProgramEXT(table, save_ActiveProgramEXT); + /* GL 3.0 */ #if 0 SET_ClearBufferiv(table, save_ClearBufferiv); |