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-rw-r--r--src/mesa/main/dlist.c68
1 files changed, 67 insertions, 1 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 348ba495889..8ef5269cd89 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -79,6 +79,9 @@
#include "nvprogram.h"
#include "program.h"
#endif
+#if FEATURE_ATI_fragment_shader
+#include "atifragshader.h"
+#endif
#include "math/m_matrix.h"
#include "math/m_xform.h"
@@ -316,7 +319,10 @@ typedef enum {
OPCODE_END_QUERY_ARB,
/* GL_ARB_draw_buffers */
OPCODE_DRAW_BUFFERS_ARB,
-
+ /* GL_ATI_fragment_shader */
+ OPCODE_BIND_FRAGMENT_SHADER_ATI,
+ OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
+
/* Vertex attributes -- fallback for when optimized display
* list build isn't active.
*/
@@ -789,6 +795,10 @@ _mesa_init_lists( void )
InstSize[OPCODE_END_QUERY_ARB] = 2;
#endif
InstSize[OPCODE_DRAW_BUFFERS_ARB] = 2 + MAX_DRAW_BUFFERS;
+#if FEATURE_ATI_fragment_shader
+ InstSize[OPCODE_BIND_FRAGMENT_SHADER_ATI] = 2;
+ InstSize[OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI] = 6;
+#endif
InstSize[OPCODE_ATTR_1F_NV] = 3;
InstSize[OPCODE_ATTR_2F_NV] = 4;
InstSize[OPCODE_ATTR_3F_NV] = 5;
@@ -4715,6 +4725,41 @@ save_DrawBuffersARB(GLsizei count, const GLenum *buffers)
}
}
+#if FEATURE_ATI_fragment_shader
+static void GLAPIENTRY
+save_BindFragmentShaderATI(GLuint id)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = ALLOC_INSTRUCTION( ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1);
+ if (n) {
+ n[1].ui = id;
+ }
+ if (ctx->ExecuteFlag) {
+ (*ctx->Exec->BindFragmentShaderATI)(id);
+ }
+}
+
+static void GLAPIENTRY
+save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+
+ n = ALLOC_INSTRUCTION( ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5);
+ if (n) {
+ n[1].ui = dst;
+ n[2].f = value[0];
+ n[3].f = value[1];
+ n[4].f = value[2];
+ n[5].f = value[3];
+ }
+ if (ctx->ExecuteFlag) {
+ (*ctx->Exec->SetFragmentShaderConstantATI)(dst, value);
+ }
+}
+#endif
static void save_Attr1fNV( GLenum attr, GLfloat x )
{
@@ -6246,6 +6291,21 @@ execute_list( GLcontext *ctx, GLuint list )
ctx->Exec->DrawBuffersARB(n[1].i, buffers);
}
break;
+#if FEATURE_ATI_fragment_shader
+ case OPCODE_BIND_FRAGMENT_SHADER_ATI:
+ ctx->Exec->BindFragmentShaderATI(n[1].i);
+ break;
+ case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI:
+ {
+ GLfloat values[4];
+ GLuint i, dst = n[1].ui;
+
+ for (i = 0; i < 4; i++)
+ values[i] = n[1+i].f;
+ ctx->Exec->SetFragmentShaderConstantATI(dst, values);
+ }
+ break;
+#endif
case OPCODE_ATTR_1F_NV:
(*ctx->Exec->VertexAttrib1fNV)(n[1].e, n[2].f);
break;
@@ -7753,6 +7813,12 @@ _mesa_init_dlist_table( struct _glapi_table *table )
table->VertexAttribPointerNV = _mesa_VertexAttribPointerNV;
#endif
+ /* 245. GL_ATI_fragment_shader */
+#if FEATURE_ATI_fragment_shader
+ table->BindFragmentShaderATI = save_BindFragmentShaderATI;
+ table->SetFragmentShaderConstantATI = save_SetFragmentShaderConstantATI;
+#endif
+
/* 282. GL_NV_fragment_program */
#if FEATURE_NV_fragment_program
table->ProgramNamedParameter4fNV = save_ProgramNamedParameter4fNV;