diff options
Diffstat (limited to 'src/mesa/main/dlist.c')
-rw-r--r-- | src/mesa/main/dlist.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index d66c0745a86..01f222caf79 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,21 +1,21 @@ -/* $Id: dlist.c,v 1.51 2000/11/16 21:05:34 keithw Exp $ */ +/* $Id: dlist.c,v 1.52 2000/11/22 07:32:16 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 - * + * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -67,7 +67,7 @@ #include "texobj.h" #include "teximage.h" #include "texstate.h" -#include "types.h" +#include "mtypes.h" #include "varray.h" #include "math/m_matrix.h" @@ -109,7 +109,7 @@ Functions which cause errors if called while compiling a display list: */ -/* How many nodes to allocate at a time: +/* How many nodes to allocate at a time: * - reduced now that we hold vertices etc. elsewhere. */ #define BLOCK_SIZE 64 @@ -440,7 +440,7 @@ void gl_destroy_list( GLcontext *ctx, GLuint list ) } } } - + _mesa_HashRemove(ctx->Shared->DisplayList, list); } @@ -695,7 +695,7 @@ _mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz ) */ int _mesa_alloc_opcode( GLcontext *ctx, - GLuint sz, + GLuint sz, void (*execute)( GLcontext *, void * ), void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ) @@ -713,7 +713,7 @@ _mesa_alloc_opcode( GLcontext *ctx, -/* Mimic the old behaviour of alloc_instruction: +/* Mimic the old behaviour of alloc_instruction: * - sz is in units of sizeof(Node) * - return value a pointer to sizeof(Node) before the actual * usable data area. @@ -1681,7 +1681,7 @@ static void save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) } -static void save_EvalMesh2( +static void save_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); @@ -2883,7 +2883,7 @@ static void save_Rectfv( const GLfloat *v1, const GLfloat *v2 ) { save_Rectf(v1[0], v1[1], v2[0], v2[1]); } - + static void save_Recti(GLint x1, GLint y1, GLint x2, GLint y2) { save_Rectf(x1, y1, x2, y2); @@ -3322,7 +3322,7 @@ static void save_TexImage3D( GLenum target, n[3].i = internalFormat; n[4].i = (GLint) width; n[5].i = (GLint) height; - n[6].i = (GLint) depth; + n[6].i = (GLint) depth; n[7].i = border; n[8].e = format; n[9].e = type; @@ -3989,10 +3989,10 @@ static void save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) } -/* KW: Compile commands - * +/* KW: Compile commands + * * Will appear in the list before the vertex buffer containing the - * command that provoked the error. I don't see this as a problem. + * command that provoked the error. I don't see this as a problem. */ void gl_save_error( GLcontext *ctx, GLenum error, const char *s ) { @@ -4056,7 +4056,7 @@ static void execute_list( GLcontext *ctx, GLuint list ) else { switch (opcode) { case OPCODE_ERROR: - gl_error( ctx, n[1].e, (const char *) n[2].data ); + gl_error( ctx, n[1].e, (const char *) n[2].data ); break; case OPCODE_ACCUM: (*ctx->Exec->Accum)( n[1].e, n[2].f ); @@ -4442,7 +4442,7 @@ static void execute_list( GLcontext *ctx, GLuint list ) params[0] = n[2].f; params[1] = n[3].f; params[2] = n[4].f; - (*ctx->Exec->PointParameterfvEXT)( n[1].e, params ); + (*ctx->Exec->PointParameterfvEXT)( n[1].e, params ); } break; case OPCODE_POLYGON_MODE: @@ -4881,12 +4881,12 @@ _mesa_CallList( GLuint list ) if (MESA_VERBOSE&VERBOSE_API) { fprintf(stderr, "glCallList %u\n", list); - mesa_print_display_list( list ); + mesa_print_display_list( list ); } - save_compile_flag = ctx->CompileFlag; + save_compile_flag = ctx->CompileFlag; ctx->CompileFlag = GL_FALSE; - + FLUSH_TNL( ctx, (FLUSH_STORED_VERTICES | FLUSH_UPDATE_CURRENT) ); execute_list( ctx, list ); ctx->CompileFlag = save_compile_flag; @@ -5363,7 +5363,7 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ) table->SeparableFilter2D = _mesa_SeparableFilter2D; /* 2. GL_EXT_blend_color */ -#if 0 +#if 0 table->BlendColorEXT = save_BlendColorEXT; #endif @@ -5636,11 +5636,11 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list ) fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); break; case OPCODE_BIND_TEXTURE: - fprintf(f,"BindTexture %s %d\n", gl_lookup_enum_by_nr(n[1].ui), + fprintf(f,"BindTexture %s %d\n", gl_lookup_enum_by_nr(n[1].ui), n[2].ui); break; case OPCODE_SHADE_MODEL: - fprintf(f,"ShadeModel %s\n", gl_lookup_enum_by_nr(n[1].ui)); + fprintf(f,"ShadeModel %s\n", gl_lookup_enum_by_nr(n[1].ui)); break; /* |