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-rw-r--r--src/mesa/main/descrip.mms156
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diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms
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+# Makefile for core library for VMS
+# contributed by Jouk Jansen [email protected]
+# Last revision : 3 May 1999
+
+.first
+ define gl [-.include.gl]
+
+.include [-]mms-config.
+
+##### MACROS #####
+
+VPATH = RCS
+
+INCDIR = [-.include]
+LIBDIR = [-.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)
+
+CORE_SOURCES = accum.c alpha.c alphabuf.c api1.c api2.c apiext.c attrib.c \
+bitmap.c blend.c clip.c colortab.c context.c copypix.c depth.c \
+dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
+get.c hash.c image.c light.c lines.c logic.c masking.c matrix.c \
+misc.c mmath.c mthreads.c pb.c pixel.c points.c pointers.c polygon.c \
+quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \
+stencil.c teximage.c texobj.c texstate.c texture.c translate.c triangle.c \
+varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \
+zoom.c bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \
+pipeline.c [.x86]x86.c
+
+DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]realglx.c [.x]xfonts.c \
+[.x]xmesa1.c [.x]xmesa2.c [.x]xmesa3.c [.x]xmesa4.c \
+[.osmesa]osmesa.c \
+[.svga]svgamesa.c \
+[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
+[.fx]fxtrifuncs.c \
+[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c
+
+ASM_SOURCES =
+
+OBJECTS =\
+accum.obj,alpha.obj,alphabuf.obj,api1.obj,api2.obj,apiext.obj,attrib.obj,\
+bitmap.obj,blend.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
+dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
+
+
+OBJECTS3=get.obj,hash.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,matrix.obj,\
+misc.obj,mmath.obj,mthreads.obj,pb.obj,pixel.obj,points.obj,pointers.obj,polygon.obj,\
+quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj
+
+
+OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
+triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
+
+OBJECTS6=vbxform.obj,xform.obj,zoom.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\
+ config.obj,enums.obj,extensions.obj,pipeline.obj,[.x86]x86.obj
+
+OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]realglx.obj,[.x]xfonts.obj,\
+[.x]xmesa1.obj,[.x]xmesa2.obj,[.x]xmesa3.obj,[.x]xmesa4.obj,\
+[.osmesa]osmesa.obj,\
+[.svga]svgamesa.obj
+
+OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
+[.fx]fxsetup.obj,\
+[.fx]fxtrifuncs.obj,\
+[.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj
+
+##### RULES #####
+
+VERSION=Mesa V3.1
+
+##### TARGETS #####
+# Make the library
+$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
+ $(OBJECTS5) $(OBJECTS6)
+.ifdef SHARE
+ @ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
+ @ OPEN_/WRITE FILE mesagl1.opt
+ @ WRITE_ FILE "!"
+ @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)"
+ @ WRITE_ FILE "!"
+ @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
+ @ WRITE_ FILE "GSMATCH=LEQUAL,3,1
+ @ WRITE_ FILE "$(OBJECTS)"
+ @ WRITE_ FILE "$(OBJECTS3)"
+ @ WRITE_ FILE "$(OBJECTS4)"
+ @ WRITE_ FILE "$(OBJECTS6)"
+ @ WRITE_ FILE "$(OBJECTS2)"
+ @ WRITE_ FILE "$(OBJECTS5)"
+ @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
+ @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
+ @ CLOSE_ FILE
+ @ WRITE_ SYS$OUTPUT " generating mesagl.map ..."
+ @ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
+ @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..."
+ @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt
+ @ WRITE_ SYS$OUTPUT " linking $(GL_LIB) ..."
+ @ LINK_/NODEB/SHARE=$(GL_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
+.else
+ @ $(MAKELIB) $(GL_LIB) $(OBJECTS)
+ @ library $(GL_LIB) $(OBJECTS2)
+ @ library $(GL_LIB) $(OBJECTS3)
+ @ library $(GL_LIB) $(OBJECTS4)
+ @ library $(GL_LIB) $(OBJECTS5)
+ @ library $(GL_LIB) $(OBJECTS6)
+.endif
+ @ rename $(GL_LIB)* $(LIBDIR)
+
+clean :
+ purge
+ delete *.obj;*
+
+triangle.obj : triangle.c
+
+[.x86]x86.obj : [.x86]x86.c
+ $(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c
+[.x]glxapi.obj : [.x]glxapi.c
+ $(CC) $(CFLAGS) /obj=[.x]glxapi.obj [.x]glxapi.c
+[.x]fakeglx.obj : [.x]fakeglx.c
+ $(CC) $(CFLAGS) /obj=[.x]fakeglx.obj [.x]fakeglx.c
+[.x]realglx.obj : [.x]realglx.c
+ $(CC) $(CFLAGS) /obj=[.x]realglx.obj [.x]realglx.c
+[.x]xfonts.obj : [.x]xfonts.c
+ $(CC) $(CFLAGS) /obj=[.x]xfonts.obj [.x]xfonts.c
+[.x]xmesa1.obj : [.x]xmesa1.c
+ $(CC) $(CFLAGS) /obj=[.x]xmesa1.obj [.x]xmesa1.c
+[.x]xmesa2.obj : [.x]xmesa2.c
+ $(CC) $(CFLAGS) /obj=[.x]xmesa2.obj [.x]xmesa2.c
+[.x]xmesa3.obj : [.x]xmesa3.c
+ $(CC) $(CFLAGS) /obj=[.x]xmesa3.obj [.x]xmesa3.c
+[.x]xmesa4.obj : [.x]xmesa4.c
+ $(CC) $(CFLAGS) /obj=[.x]xmesa4.obj [.x]xmesa4.c
+[.osmesa]osmesa.obj : [.osmesa]osmesa.c
+ $(CC) $(CFLAGS) /obj=[.osmesa]osmesa.obj [.osmesa]osmesa.c
+[.svga]svgamesa.obj : [.svga]svgamesa.c
+ $(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c
+[.fx]fxapi.obj : [.fx]fxapi.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c
+[.fx]fxcva.obj : [.fx]fxcva.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c
+[.fx]fxdd.obj : [.fx]fxdd.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c
+[.fx]fxddtex.obj : [.fx]fxddtex.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c
+[.fx]fxvsetup.obj : [.fx]fxvsetup.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c
+[.fx]fxsetup.obj : [.fx]fxsetup.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxsetup.obj [.fx]fxsetup.c
+[.fx]fxtrifuncs.obj : [.fx]fxtrifuncs.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxtrifuncs.obj [.fx]fxtrifuncs.c
+[.fx]fxrender.obj : [.fx]fxrender.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxrender.obj [.fx]fxrender.c
+[.fx]fxtexman.obj : [.fx]fxtexman.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c
+[.fx]fxddspan.obj : [.fx]fxddspan.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
+
+.include mms_depend.