diff options
Diffstat (limited to 'src/mesa/main/depthstencil.c')
-rw-r--r-- | src/mesa/main/depthstencil.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index dbaa8416457..c5466dc9fcc 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -46,7 +46,7 @@ static void * -nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) +nop_get_pointer(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { (void) ctx; (void) rb; @@ -73,7 +73,7 @@ delete_wrapper(struct gl_renderbuffer *rb) * Realloc storage for wrapper. */ static GLboolean -alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb, +alloc_wrapper_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { /* just pass this on to the wrapped renderbuffer */ @@ -103,7 +103,7 @@ alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb, */ static void -get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, +get_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, void *values) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; @@ -130,7 +130,7 @@ get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, } static void -get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, +get_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], void *values) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; @@ -155,7 +155,7 @@ get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, } static void -put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, +put_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; @@ -206,7 +206,7 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, } static void -put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, +put_mono_row_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; @@ -260,7 +260,7 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, } static void -put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, +put_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) { @@ -313,7 +313,7 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, } static void -put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, +put_mono_values_z24(struct gl_context *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte *mask) { @@ -348,7 +348,7 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, * \return new depth renderbuffer */ struct gl_renderbuffer * -_mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, +_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb) { struct gl_renderbuffer *z24rb; @@ -396,7 +396,7 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, */ static void -get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +get_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, void *values) { struct gl_renderbuffer *dsrb = s8rb->Wrapped; @@ -423,7 +423,7 @@ get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, } static void -get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +get_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], void *values) { struct gl_renderbuffer *dsrb = s8rb->Wrapped; @@ -448,7 +448,7 @@ get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, } static void -put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +put_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte *mask) { struct gl_renderbuffer *dsrb = s8rb->Wrapped; @@ -499,7 +499,7 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, } static void -put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +put_mono_row_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) { struct gl_renderbuffer *dsrb = s8rb->Wrapped; @@ -550,7 +550,7 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, } static void -put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +put_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte *mask) { @@ -603,7 +603,7 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, } static void -put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, +put_mono_values_s8(struct gl_context *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte *mask) { @@ -637,7 +637,7 @@ put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, * \return new stencil renderbuffer */ struct gl_renderbuffer * -_mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) +_mesa_new_s8_renderbuffer_wrapper(struct gl_context *ctx, struct gl_renderbuffer *dsrb) { struct gl_renderbuffer *s8rb; @@ -698,7 +698,7 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) * (either 8-bit or 32-bit) */ void -_mesa_extract_stencil(GLcontext *ctx, +_mesa_extract_stencil(struct gl_context *ctx, struct gl_renderbuffer *dsRb, struct gl_renderbuffer *stencilRb) { @@ -747,7 +747,7 @@ _mesa_extract_stencil(GLcontext *ctx, * \param stencilRb the source stencil buffer (either 8-bit or 32-bit) */ void -_mesa_insert_stencil(GLcontext *ctx, +_mesa_insert_stencil(struct gl_context *ctx, struct gl_renderbuffer *dsRb, struct gl_renderbuffer *stencilRb) { @@ -803,7 +803,7 @@ _mesa_insert_stencil(GLcontext *ctx, * \param stencilRb the stencil renderbuffer to promote */ void -_mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) +_mesa_promote_stencil(struct gl_context *ctx, struct gl_renderbuffer *stencilRb) { const GLsizei width = stencilRb->Width; const GLsizei height = stencilRb->Height; |