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-rw-r--r--src/mesa/main/depthstencil.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
index d4990bb795f..9d208e2997d 100644
--- a/src/mesa/main/depthstencil.c
+++ b/src/mesa/main/depthstencil.c
@@ -213,7 +213,7 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count,
const void *values, const GLubyte *mask)
{
struct gl_renderbuffer *dsrb = z24rb->Wrapped;
- const GLubyte *src = (const GLubyte *) values;
+ const GLuint *src = (const GLuint *) values;
ASSERT(z24rb->DataType == GL_UNSIGNED_INT);
ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT);
@@ -282,8 +282,8 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx,
z24rb->RefCount = 1;
z24rb->Width = dsrb->Width;
z24rb->Height = dsrb->Height;
- z24rb->InternalFormat = GL_DEPTH_COMPONENT24_ARB;
- z24rb->_ActualFormat = GL_DEPTH_COMPONENT24_ARB;
+ z24rb->InternalFormat = GL_DEPTH_COMPONENT24;
+ z24rb->_ActualFormat = GL_DEPTH_COMPONENT24;
z24rb->_BaseFormat = GL_DEPTH_COMPONENT;
z24rb->DataType = GL_UNSIGNED_INT;
z24rb->DepthBits = 24;