diff options
Diffstat (limited to 'src/mesa/main/debug.c')
-rw-r--r-- | src/mesa/main/debug.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 62b8e00c197..aee8ae2dc2d 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -283,7 +283,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) malloc(img->Width * img->Height + buffer = malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -332,7 +332,7 @@ _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); + buffer = malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); @@ -466,7 +466,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) malloc(w * h * 4); + buf = malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -498,8 +498,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h * 4); /* 4 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -534,8 +534,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ + buf = malloc(w * h); /* 1 bpp */ + buf2 = malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -579,7 +579,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RGBA && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * 4 * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * 4 * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h * 4; i++) { @@ -590,7 +590,7 @@ _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, } else if (format == GL_RED && type == GL_FLOAT) { /* convert floats to ubyte */ - GLubyte *buf = (GLubyte *) malloc(w * h * sizeof(GLubyte)); + GLubyte *buf = malloc(w * h * sizeof(GLubyte)); const GLfloat *f = (const GLfloat *) image; GLuint i; for (i = 0; i < w * h; i++) { |