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-rw-r--r--src/mesa/main/dd.h39
1 files changed, 2 insertions, 37 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 25aaddea81f..27ed921761c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -184,8 +184,8 @@ struct dd_function_table {
* functions. The driver should examine \p internalFormat and return a
* pointer to an appropriate gl_texture_format.
*/
- const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx,
- GLint internalFormat, GLenum srcFormat, GLenum srcType );
+ GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat,
+ GLenum srcFormat, GLenum srcType );
/**
* Called by glTexImage1D().
@@ -475,13 +475,6 @@ struct dd_function_table {
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
- /**
- * Called to query number of bytes of storage needed to store the
- * specified compressed texture.
- */
- GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width,
- GLsizei height, GLsizei depth,
- GLenum format );
/*@}*/
/**
@@ -716,34 +709,6 @@ struct dd_function_table {
/*@}*/
- /**
- * \name Vertex array functions
- *
- * Called by the corresponding OpenGL functions.
- */
- /*@{*/
- void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*NormalPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*FogCoordPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*IndexPointer)(GLcontext *ctx, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
- void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr);
- void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size,
- GLenum type, GLsizei stride, const GLvoid *ptr);
- void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count );
- void (*UnlockArraysEXT)( GLcontext *ctx );
- /*@}*/
-
-
/**
* \name State-query functions
*