diff options
Diffstat (limited to 'src/mesa/main/dd.h')
-rw-r--r-- | src/mesa/main/dd.h | 26 |
1 files changed, 6 insertions, 20 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index da6aefbdca9..9452a0e86c0 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,4 +1,4 @@ -/* $Id: dd.h,v 1.40 2000/11/13 20:02:56 keithw Exp $ */ +/* $Id: dd.h,v 1.41 2000/11/14 17:40:13 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -177,19 +177,6 @@ struct dd_function_table { * settings! Software Mesa can do masked clears if the device driver can't. */ - void (*Index)( GLcontext *ctx, GLuint index ); - /* - * Sets current color index for drawing flat-shaded primitives. - * This index should also be used in the "mono" drawing functions. - */ - - void (*Color)( GLcontext *ctx, - GLchan red, GLchan green, GLchan glue, GLchan alpha ); - /* - * Sets current color for drawing flat-shaded primitives. - * This color should also be used in the "mono" drawing functions. - */ - GLboolean (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer ); /* * Specifies the current buffer for writing. @@ -243,9 +230,8 @@ struct dd_function_table { */ void (*WriteMonoRGBASpan)( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte mask[] ); - /* Write a horizontal run of RGBA pixels all with the color last - * specified by the Color function. + const GLchan color[4], const GLubyte mask[] ); + /* Write a horizontal run of RGBA pixels all with the same color. */ void (*WriteRGBAPixels)( const GLcontext *ctx, @@ -256,7 +242,7 @@ struct dd_function_table { void (*WriteMonoRGBAPixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - const GLubyte mask[] ); + const GLchan color[4], const GLubyte mask[] ); /* Write an array of mono-RGBA pixels at random locations. */ @@ -270,7 +256,7 @@ struct dd_function_table { */ void (*WriteMonoCISpan)( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte mask[] ); + GLuint colorIndex, const GLubyte mask[] ); /* Write a horizontal run of color index pixels using the color index * last specified by the Index() function. */ @@ -284,7 +270,7 @@ struct dd_function_table { void (*WriteMonoCIPixels)( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], - const GLubyte mask[] ); + GLuint colorIndex, const GLubyte mask[] ); /* Write a random array of color index pixels using the color index * last specified by the Index() function. */ |