diff options
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r-- | src/mesa/main/context.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 33a36311c8a..a4c7ba2c54d 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -30,16 +30,16 @@ * There are three large Mesa data types/classes which are meant to be * used by device drivers: * - struct gl_context: this contains the Mesa rendering state - * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not - * there's a depth buffer, stencil buffer, etc. - * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer, - * accum buffer and alpha buffers. + * - struct gl_config: this describes the color buffer (RGB vs. ci), whether + * or not there's a depth buffer, stencil buffer, etc. + * - struct gl_framebuffer: contains pointers to the depth buffer, stencil + * buffer, accum buffer and alpha buffers. * * These types should be encapsulated by corresponding device driver * data types. See xmesa.h and xmesaP.h for an example. * - * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes - * which the device driver must derive from. + * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer + * are base classes which the device driver must derive from. * * The following functions create and destroy these data types. */ |