diff options
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 6fa32b320a9..f360eac1e77 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -475,19 +475,12 @@ alloc_shared_state( GLcontext *ctx ) if (!ss->Default2DArray) goto cleanup; - /* Effectively bind the default textures to all texture units */ - ss->Default1D->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->Default2D->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->Default3D->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->DefaultCubeMap->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->DefaultRect->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->Default1DArray->RefCount += MAX_TEXTURE_IMAGE_UNITS; - ss->Default2DArray->RefCount += MAX_TEXTURE_IMAGE_UNITS; + /* sanity check */ + assert(ss->Default1D->RefCount == 1); _glthread_INIT_MUTEX(ss->TexMutex); ss->TextureStateStamp = 0; - #if FEATURE_EXT_framebuffer_object ss->FrameBuffers = _mesa_NewHashTable(); if (!ss->FrameBuffers) @@ -497,10 +490,9 @@ alloc_shared_state( GLcontext *ctx ) goto cleanup; #endif - return GL_TRUE; - cleanup: +cleanup: /* Ran out of memory at some point. Free everything and return NULL */ if (ss->DisplayList) _mesa_DeleteHashTable(ss->DisplayList); |