diff options
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 43 |
1 files changed, 18 insertions, 25 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c292d1fea5e..73126b95755 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -184,7 +184,6 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * Allocates a GLvisual structure and initializes it via * _mesa_initialize_visual(). * - * \param rgbFlag GL_TRUE for RGB(A) mode, GL_FALSE for Color Index mode. * \param dbFlag double buffering * \param stereoFlag stereo buffer * \param depthBits requested bits per depth buffer value. Any value in [0, 32] @@ -206,14 +205,12 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * \note Need to add params for level and numAuxBuffers (at least) */ GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, +_mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -222,15 +219,15 @@ _mesa_create_visual( GLboolean rgbFlag, GLint accumAlphaBits, GLint numSamples ) { - GLvisual *vis = (GLvisual *) _mesa_calloc(sizeof(GLvisual)); + GLvisual *vis = (GLvisual *) calloc(1, sizeof(GLvisual)); if (vis) { - if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag, + if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, + depthBits, stencilBits, accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits, numSamples)) { - _mesa_free(vis); + free(vis); return NULL; } } @@ -248,14 +245,12 @@ _mesa_create_visual( GLboolean rgbFlag, */ GLboolean _mesa_initialize_visual( GLvisual *vis, - GLboolean rgbFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -277,7 +272,7 @@ _mesa_initialize_visual( GLvisual *vis, assert(accumBlueBits >= 0); assert(accumAlphaBits >= 0); - vis->rgbMode = rgbFlag; + vis->rgbMode = GL_TRUE; vis->doubleBufferMode = dbFlag; vis->stereoMode = stereoFlag; @@ -287,7 +282,7 @@ _mesa_initialize_visual( GLvisual *vis, vis->alphaBits = alphaBits; vis->rgbBits = redBits + greenBits + blueBits; - vis->indexBits = indexBits; + vis->indexBits = 0; vis->depthBits = depthBits; vis->stencilBits = stencilBits; @@ -320,7 +315,7 @@ _mesa_initialize_visual( GLvisual *vis, void _mesa_destroy_visual( GLvisual *vis ) { - _mesa_free(vis); + free(vis); } /*@}*/ @@ -755,7 +750,7 @@ alloc_dispatch_table(void) GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), sizeof(struct _glapi_table) / sizeof(_glapi_proc)); struct _glapi_table *table = - (struct _glapi_table *) _mesa_malloc(numEntries * sizeof(_glapi_proc)); + (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -850,7 +845,7 @@ _mesa_initialize_context(GLcontext *ctx, if (!ctx->Exec || !ctx->Save) { _mesa_release_shared_state(ctx, ctx->Shared); if (ctx->Exec) - _mesa_free(ctx->Exec); + free(ctx->Exec); return GL_FALSE; } #if FEATURE_dispatch @@ -913,7 +908,7 @@ _mesa_create_context(const GLvisual *visual, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext)); + ctx = (GLcontext *) calloc(1, sizeof(GLcontext)); if (!ctx) return NULL; @@ -922,7 +917,7 @@ _mesa_create_context(const GLvisual *visual, return ctx; } else { - _mesa_free(ctx); + free(ctx); return NULL; } } @@ -989,8 +984,8 @@ _mesa_free_context_data( GLcontext *ctx ) #endif /* free dispatch tables */ - _mesa_free(ctx->Exec); - _mesa_free(ctx->Save); + free(ctx->Exec); + free(ctx->Save); /* Shared context state (display lists, textures, etc) */ _mesa_release_shared_state( ctx, ctx->Shared ); @@ -999,10 +994,10 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_display_list_data(ctx); if (ctx->Extensions.String) - _mesa_free((void *) ctx->Extensions.String); + free((void *) ctx->Extensions.String); if (ctx->VersionString) - _mesa_free(ctx->VersionString); + free(ctx->VersionString); /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { @@ -1023,7 +1018,7 @@ _mesa_destroy_context( GLcontext *ctx ) { if (ctx) { _mesa_free_context_data(ctx); - _mesa_free( (void *) ctx ); + free( (void *) ctx ); } } @@ -1108,7 +1103,7 @@ _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask ) dst->Polygon = src->Polygon; } if (mask & GL_POLYGON_STIPPLE_BIT) { - /* Use loop instead of MEMCPY due to problem with Portland Group's + /* Use loop instead of memcpy due to problem with Portland Group's * C compiler. Reported by John Stone. */ GLuint i; @@ -1169,8 +1164,6 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) if (ctxvis == bufvis) return GL_TRUE; - if (ctxvis->rgbMode != bufvis->rgbMode) - return GL_FALSE; #if 0 /* disabling this fixes the fgl_glxgears pbuffer demo */ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) |