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-rw-r--r--src/mesa/main/context.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 25b9bfc4cf6..7c62dbc84da 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -719,6 +719,9 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
/** GL_ARB_gpu_shader5 */
consts->MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET;
consts->MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET;
+
+ /** GL_KHR_context_flush_control */
+ consts->ContextReleaseBehavior = GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
}
@@ -1622,9 +1625,11 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (curCtx &&
- (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) &&
+ (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) &&
/* make sure this context is valid for flushing */
- curCtx != newCtx)
+ curCtx != newCtx &&
+ curCtx->Const.ContextReleaseBehavior ==
+ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
_mesa_flush(curCtx);
/* We used to call _glapi_check_multithread() here. Now do it in drivers */