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-rw-r--r--src/mesa/main/context.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f8ffdc25dbb..0ecbea2c514 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1291,7 +1291,7 @@ _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
* \return GL_TRUE if compatible, GL_FALSE otherwise.
*/
static GLboolean
-check_compatible(const GLcontext *ctx, const GLframebuffer *buffer)
+check_compatible(const GLcontext *ctx, const struct gl_framebuffer *buffer)
{
const struct gl_config *ctxvis = &ctx->Visual;
const struct gl_config *bufvis = &buffer->Visual;
@@ -1340,7 +1340,7 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer)
* Really, the device driver should totally take care of this.
*/
static void
-initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb)
+initialize_framebuffer_size(GLcontext *ctx, struct gl_framebuffer *fb)
{
GLuint width, height;
if (ctx->Driver.GetBufferSize) {
@@ -1385,8 +1385,8 @@ _mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height)
* \param readBuffer the reading framebuffer
*/
GLboolean
-_mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
- GLframebuffer *readBuffer )
+_mesa_make_current( GLcontext *newCtx, struct gl_framebuffer *drawBuffer,
+ struct gl_framebuffer *readBuffer )
{
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(newCtx, "_mesa_make_current()\n");