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-rw-r--r--src/mesa/main/context.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index e30b63a443e..1f06b53f571 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -836,7 +836,7 @@ _mesa_generic_nop(void)
* Allocate and initialize a new dispatch table.
*/
struct _glapi_table *
-_mesa_alloc_dispatch_table(int size)
+_mesa_alloc_dispatch_table()
{
/* Find the larger of Mesa's dispatch table and libGL's dispatch table.
* In practice, this'll be the same for stand-alone Mesa. But for DRI
@@ -846,9 +846,6 @@ _mesa_alloc_dispatch_table(int size)
GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
struct _glapi_table *table;
- /* should never happen, but just in case */
- numEntries = MAX2(numEntries, size);
-
table = malloc(numEntries * sizeof(_glapi_proc));
if (table) {
_glapi_proc *entry = (_glapi_proc *) table;
@@ -892,7 +889,7 @@ create_beginend_table(const struct gl_context *ctx)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ table = _mesa_alloc_dispatch_table();
if (!table)
return NULL;
@@ -1013,7 +1010,7 @@ _mesa_initialize_context(struct gl_context *ctx,
goto fail;
/* setup the API dispatch tables with all nop functions */
- ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table();
if (!ctx->OutsideBeginEnd)
goto fail;
ctx->Exec = ctx->OutsideBeginEnd;