diff options
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 26 |
1 files changed, 7 insertions, 19 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ea13bdd6835..b83a5d621fa 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1430,7 +1430,8 @@ _mesa_make_current( struct gl_context *newCtx, } if (curCtx && - (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && /* make sure this context is valid for flushing */ + (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && + /* make sure this context is valid for flushing */ curCtx != newCtx) _mesa_flush(curCtx); @@ -1445,8 +1446,6 @@ _mesa_make_current( struct gl_context *newCtx, _glapi_set_dispatch(newCtx->CurrentDispatch); if (drawBuffer && readBuffer) { - /* TODO: check if newCtx and buffer's visual match??? */ - ASSERT(drawBuffer->Name == 0); ASSERT(readBuffer->Name == 0); _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer); @@ -1457,23 +1456,12 @@ _mesa_make_current( struct gl_context *newCtx, * or not bound to a user-created FBO. */ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { - /* KW: merge conflict here, revisit. - */ - /* fix up the fb fields - these will end up wrong otherwise - * if the DRIdrawable changes, and everything relies on them. - * This is a bit messy (same as needed in _mesa_BindFramebufferEXT) - */ - unsigned int i; - GLenum buffers[MAX_DRAW_BUFFERS]; - _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); - - for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) { - buffers[i] = newCtx->Color.DrawBuffer[i]; - } - - _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, - buffers, NULL); + /* Update the FBO's list of drawbuffers/renderbuffers. + * For winsys FBOs this comes from the GL state (which may have + * changed since the last time this FBO was bound). + */ + _mesa_update_draw_buffers(newCtx); } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); |