diff options
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 87a9749d588..948de1b330f 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.134 2001/04/27 21:17:20 brianp Exp $ */ +/* $Id: context.c,v 1.135 2001/04/28 08:39:17 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -817,7 +817,7 @@ init_attrib_groups( GLcontext *ctx ) ctx->Color.MultiDrawBuffer = GL_FALSE; /* Current group */ - ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX ); + ASSIGN_4V( ctx->Current.Color, 1.0, 1.0, 1.0, 1.0 ); ctx->Current.Index = 1; for (i=0; i<MAX_TEXTURE_UNITS; i++) ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 ); @@ -1156,22 +1156,40 @@ init_attrib_groups( GLcontext *ctx ) ctx->Array.Vertex.StrideB = 0; ctx->Array.Vertex.Ptr = NULL; ctx->Array.Vertex.Enabled = GL_FALSE; + ctx->Array.Vertex.Flags = CA_CLIENT_DATA; ctx->Array.Normal.Type = GL_FLOAT; ctx->Array.Normal.Stride = 0; ctx->Array.Normal.StrideB = 0; ctx->Array.Normal.Ptr = NULL; ctx->Array.Normal.Enabled = GL_FALSE; + ctx->Array.Normal.Flags = CA_CLIENT_DATA; ctx->Array.Color.Size = 4; ctx->Array.Color.Type = GL_FLOAT; ctx->Array.Color.Stride = 0; ctx->Array.Color.StrideB = 0; ctx->Array.Color.Ptr = NULL; ctx->Array.Color.Enabled = GL_FALSE; + ctx->Array.Color.Flags = CA_CLIENT_DATA; + ctx->Array.SecondaryColor.Size = 4; + ctx->Array.SecondaryColor.Type = GL_FLOAT; + ctx->Array.SecondaryColor.Stride = 0; + ctx->Array.SecondaryColor.StrideB = 0; + ctx->Array.SecondaryColor.Ptr = NULL; + ctx->Array.SecondaryColor.Enabled = GL_FALSE; + ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA; + ctx->Array.FogCoord.Size = 1; + ctx->Array.FogCoord.Type = GL_FLOAT; + ctx->Array.FogCoord.Stride = 0; + ctx->Array.FogCoord.StrideB = 0; + ctx->Array.FogCoord.Ptr = NULL; + ctx->Array.FogCoord.Enabled = GL_FALSE; + ctx->Array.FogCoord.Flags = CA_CLIENT_DATA; ctx->Array.Index.Type = GL_FLOAT; ctx->Array.Index.Stride = 0; ctx->Array.Index.StrideB = 0; ctx->Array.Index.Ptr = NULL; ctx->Array.Index.Enabled = GL_FALSE; + ctx->Array.Index.Flags = CA_CLIENT_DATA; for (i = 0; i < MAX_TEXTURE_UNITS; i++) { ctx->Array.TexCoord[i].Size = 4; ctx->Array.TexCoord[i].Type = GL_FLOAT; @@ -1179,12 +1197,14 @@ init_attrib_groups( GLcontext *ctx ) ctx->Array.TexCoord[i].StrideB = 0; ctx->Array.TexCoord[i].Ptr = NULL; ctx->Array.TexCoord[i].Enabled = GL_FALSE; + ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA; } ctx->Array.TexCoordInterleaveFactor = 1; ctx->Array.EdgeFlag.Stride = 0; ctx->Array.EdgeFlag.StrideB = 0; ctx->Array.EdgeFlag.Ptr = NULL; ctx->Array.EdgeFlag.Enabled = GL_FALSE; + ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA; ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ /* Pixel transfer */ |