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-rw-r--r--src/mesa/main/context.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 666e3403a27..cd4c6667158 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1202,7 +1202,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
/* Extensions */
- _mesa_extensions_ctr( ctx );
+ _mesa_init_extensions( ctx );
/* Lighting group */
for (i=0;i<MAX_LIGHTS;i++) {
@@ -1682,9 +1682,10 @@ static void add_debug_flags( const char *debug )
}
-/*
+/**
* Initialize a GLcontext struct. This includes allocating all the
* other structs and arrays which hang off of the context by pointers.
+ * \note the direct parameter is ignored (obsolete).
*/
GLboolean
_mesa_initialize_context( GLcontext *ctx,
@@ -1923,12 +1924,12 @@ _mesa_initialize_context( GLcontext *ctx,
-/*
+/**
* Allocate and initialize a GLcontext structure.
* Input: visual - a GLvisual pointer (we copy the struct contents)
* sharelist - another context to share display lists with or NULL
* driver_ctx - pointer to device driver's context state struct
- * direct - direct rendering?
+ * direct - obsolete, ignored
* Return: pointer to a new __GLcontextRec or NULL if error.
*/
GLcontext *
@@ -2078,7 +2079,8 @@ _mesa_free_context_data( GLcontext *ctx )
_math_matrix_dtr(&ctx->Viewport._WindowMap);
- _mesa_extensions_dtr(ctx);
+ if (ctx->Extensions.String)
+ FREE((void *) ctx->Extensions.String);
FREE(ctx->Exec);
FREE(ctx->Save);