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-rw-r--r--src/mesa/main/context.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index be93d844e0d..33f6d2c0d0c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -691,6 +691,37 @@ delete_shader_cb(GLuint id, void *data, void *userData)
}
}
+/**
+ * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_framebuffer_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ /* The fact that the framebuffer is in the hashtable means its refcount
+ * is one, but we're removing from the hashtable now. So clear refcount.
+ */
+ /*assert(fb->RefCount == 1);*/
+ fb->RefCount = 0;
+
+ /* NOTE: Delete should always be defined but there are two reports
+ * of it being NULL (bugs 13507, 14293). Work-around for now.
+ */
+ if (fb->Delete)
+ fb->Delete(fb);
+}
+
+/**
+ * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll()
+ */
+static void
+delete_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
+ rb->RefCount = 0; /* see comment for FBOs above */
+ rb->Delete(rb);
+}
+
/**
* Deallocate a shared state object and all children structures.
@@ -744,7 +775,9 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
_mesa_DeleteHashTable(ss->ArrayObjects);
#if FEATURE_EXT_framebuffer_object
+ _mesa_HashDeleteAll(ss->FrameBuffers, delete_framebuffer_cb, ctx);
_mesa_DeleteHashTable(ss->FrameBuffers);
+ _mesa_HashDeleteAll(ss->RenderBuffers, delete_renderbuffer_cb, ctx);
_mesa_DeleteHashTable(ss->RenderBuffers);
#endif
@@ -994,6 +1027,7 @@ init_attrib_groups(GLcontext *ctx)
#if FEATURE_evaluators
_mesa_init_eval( ctx );
#endif
+ _mesa_init_fbobjects( ctx );
#if FEATURE_feedback
_mesa_init_feedback( ctx );
#else