diff options
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f315f0b212b..4ecbb5ecf66 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -222,7 +222,7 @@ _mesa_create_visual( GLboolean rgbFlag, GLint accumAlphaBits, GLint numSamples ) { - GLvisual *vis = (GLvisual *) _mesa_calloc(sizeof(GLvisual)); + GLvisual *vis = (GLvisual *) calloc(1, sizeof(GLvisual)); if (vis) { if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, @@ -230,7 +230,7 @@ _mesa_create_visual( GLboolean rgbFlag, accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits, numSamples)) { - _mesa_free(vis); + free(vis); return NULL; } } @@ -320,7 +320,7 @@ _mesa_initialize_visual( GLvisual *vis, void _mesa_destroy_visual( GLvisual *vis ) { - _mesa_free(vis); + free(vis); } /*@}*/ @@ -755,7 +755,7 @@ alloc_dispatch_table(void) GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), sizeof(struct _glapi_table) / sizeof(_glapi_proc)); struct _glapi_table *table = - (struct _glapi_table *) _mesa_malloc(numEntries * sizeof(_glapi_proc)); + (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -850,7 +850,7 @@ _mesa_initialize_context(GLcontext *ctx, if (!ctx->Exec || !ctx->Save) { _mesa_release_shared_state(ctx, ctx->Shared); if (ctx->Exec) - _mesa_free(ctx->Exec); + free(ctx->Exec); return GL_FALSE; } #if FEATURE_dispatch @@ -913,7 +913,7 @@ _mesa_create_context(const GLvisual *visual, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext)); + ctx = (GLcontext *) calloc(1, sizeof(GLcontext)); if (!ctx) return NULL; @@ -922,7 +922,7 @@ _mesa_create_context(const GLvisual *visual, return ctx; } else { - _mesa_free(ctx); + free(ctx); return NULL; } } @@ -989,8 +989,8 @@ _mesa_free_context_data( GLcontext *ctx ) #endif /* free dispatch tables */ - _mesa_free(ctx->Exec); - _mesa_free(ctx->Save); + free(ctx->Exec); + free(ctx->Save); /* Shared context state (display lists, textures, etc) */ _mesa_release_shared_state( ctx, ctx->Shared ); @@ -999,10 +999,10 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_display_list_data(ctx); if (ctx->Extensions.String) - _mesa_free((void *) ctx->Extensions.String); + free((void *) ctx->Extensions.String); if (ctx->VersionString) - _mesa_free(ctx->VersionString); + free(ctx->VersionString); /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { @@ -1023,7 +1023,7 @@ _mesa_destroy_context( GLcontext *ctx ) { if (ctx) { _mesa_free_context_data(ctx); - _mesa_free( (void *) ctx ); + free( (void *) ctx ); } } |